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Couldn't resist - Installed CSE


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I couldn't resist installing CSE so I have finally done it. Sure it crashed, but then I renamed d3d9.dll to d3d9.dlx, as I knew it would crash and it worked nice. So now I have to get used to this new little nice tool.

 

I might create batch files that rename the dll and run either the CSE or the game, but then I must set CMD to administrator.

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I am trying to install loads of mods right now and then I did noticed that CS was not closed down properly as it was still loaded in RAM... It did take me a while to figure out why I couldn't overwrite some files as they where loaded in CS... So close CSE and see if it closes down properly in the Task Manager if you get similar problems.

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Yes and the filter ability rocks. But the green can be a bit annoying when I place my new hallway meshes for testing, to see that they align perfect, specially the new parquet floor as I do not want any clipping at all. Well I just try to click in the void... :wink:

 

I am not referring to the snap tool, as more to my own UV editing of the meshes.

Edited by Pellape
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Making the bat files that renames the d3d9.dll did not require Admin rights by the way...

 

I also know, well to 98% why the CS remained in RAM as it crashed when I first tested it and stayed there. SO when CS starts and closes normal, it does not stay in RAM. I did noticed this now when I forgot to rename the d3d9.dll to d3d9.dlx so therefor I made the batches and also put them in the activity field or is it call Task Bar, well in my shortcuts.

Edited by Pellape
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Damn startup time - The game

I got so damn tired of the time it takes to run OBSE_Loader now after installing CSE so I added some lines to my batch files. I do not know which of the dll files that slows down the startup of the game and I do not care as I disable all of them :D and enable them all when I run CSE again, except ENB. What I do know is that the game starts immediate now,

@echo off
rem Starting Oblivion 
rem Oblivion.bat

cd "<Your path>\Oblivion"
ren CrashRpt1403.dll CrashRpt1403.dlx
ren CrashSender1403.exe CrashSender1403.exx
ren dbghelp.dll dbghelp.dlx
ren DevComponents.DotNetBar2.dll DevComponents.DotNetBar2.dlx
ren GlobalInputMonitor.dll GlobalInputMonitor.dlx
ren ICSharpCode.AvalonEdit.dll ICSharpCode.AvalonEdit.dlx
ren lame.exe lame.exx
ren ObjectListView.dll ObjectListView.dlx
ren d3d9.dlx d3d9.dll
obse_loader.exe -notimeout
@echo on
@echo off
rem Starting CSE
rem Launch CSE.bat

cd "<Your path>\Oblivion"
ren d3d9.dll d3d9.dlx
ren CrashRpt1403.dlx CrashRpt1403.dll
ren CrashSender1403.exx CrashSender1403.exe
ren dbghelp.dlx dbghelp.dll
ren DevComponents.DotNetBar2.dlx DevComponents.DotNetBar2.dll
ren GlobalInputMonitor.dlx GlobalInputMonitor.dll
ren ICSharpCode.AvalonEdit.dlx ICSharpCode.AvalonEdit.dll
ren ObjectListView.dlx ObjectListView.dll
ren lame.exx lame.exe
obse_loader.exe -editor -notimeout
@echo on

Not only the game starts MUCH faster, it runs faster as well. I just went to my fence to sell stuff, and I could sell each item 3 times faster than before or rather, i am back to the speed I had before installing CSE. One of those dll files interupts with the game for sure. :geek: :sick: :sad: :mad: :confused:

 

I also added this post to the DL site of CSE at Nexus, but I guess they already know but they should do something about it as well instead of slowing down players games

 

Edit:

If you have the game on a different drive than C: you must add it in the textfile like this and lets say you have the gave at your E: -drive

E:
cd E:\Oblivion

If you have a space in your path, you must add 2 "" around the path.

G:
cd "G:\Program Files\Oblivion"
Edited by Pellape
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