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Using Outfit Studio to Adjust Vanilla NIFs?


Gorgopis

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If it can't be done in CK, can we use Outfit Studio to adjust a Skryim Vanilla NIF mesh?

We would like to adjust the eye-symmetry of the vanilla female NIF head-mesh. To make the left eye closer in vertical size to the right.

We have attached an image of the skinned vanilla nif.

We also found an online image that shows how the vanilla female head nif affects all female NPC's as they appear in game, and have attached it. It shows how all female heads have the left eye vertically larger (and positioned a bit higher on the head) than the right. You can see this asymmetry, even when Havok facial-expressions are off.

We added this topic to the SR Technical Discussion Thread, with some hesitancy, since it seems not a Creation Kit question.

Thanks.

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  • 3 weeks later...

Wow, yes, thank you.

 

We investigated. victorplexus had a subscriber-boundary we weren't prepared for.

 

Their first high-poly head continued the same flaw, as we found on some Nexus mod assets that used it. Close-ups showed the eye-mismatch.

 

But, we see their newer High Ploy head nif has fixed the symmetry problem. Amazing mesh work!! They deserve lots of support and subscribers.

 

Meantime, we had seen some online examples of users applying Outfit Studio (OS) in unexpected ways to adjust SR nifs. We were hoping to practice working in OS.

 

Also, the high Poly heads are good on custom NPC's, but what about all the rest of the humanoid females in vanilla SR and SSE?

 

We're working on a mod for that. But maybe we're too late? Sigh.

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