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Instant Cell Reset?


theherodemon

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I'm trying to make a mod that requires farming for specific material you loot from monsters in the dungeon. I want certain cells to reset the second you walk out of the cell so that you can do so again and get more materials. I've tried to do so with Papyrus but can't do it.

 

What I'm asking is, how do I make specific cells reset instantly?

And if it has to be done with papyrus, what is the complete script to do so and on what kind of object does the script have to be on?

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Script could be put on the exit door of your dungeon, so the cell will reset when the player leaves.

 

Scriptname CellResetScript Extends ObjectReference

Cell Property CellToReset auto

Event OnCellDetach()
CellToReset.reset()
EndEvent
 

 

Don't forget to assign a value to the property.

 


EDIT


Overlooked that you want it reset every second time leaving. Also you don't even need a property.

 

Scriptname CellResetScript Extends ObjectReference

bool boool = false

Event OnCellDetach()
if boool
GetParentCell().reset()
else
boool = true
endif
EndEvent
 

 

 

Edited by Ghaunadaur
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Ghaunadaur, on 31 Mar 2013 - 05:17, said:

 

Script could be put on the exit door of your dungeon, so the cell will reset when the player leaves.

 

 

Scriptname CellResetScript Extends ObjectReference

Cell Property CellToReset auto

Event OnCellDetach()
CellToReset.reset()
EndEvent

Don't forget to assign a value to the property.

 

 

EDIT

 

Overlooked that you want it reset every second time leaving. Also you don't even need a property.

 

Scriptname CellResetScript Extends ObjectReference

bool boool = false

Event OnCellDetach()
if boool
GetParentCell().reset()
else
boool = true
endif
EndEvent
I've tried the script on the exit door of the cell but it again doesn't seem to compile...

 

EDIT:

 

I forgot to edit something in the script which caused this. It seemed to compile now. I'll test it

 

EDIT 2:

 

Tested it and yes I put it on the last door and it doesn't seem to work. The script compiled but the cell doesn't reset.

Edited by theherodemon
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You're right. It doesn't seem to work with cells that lead to Tamriel. It works correctly with interior cells that are connected to towns. I don't think there's a way to reset the cell directly, maybe you could reset or resurrect the actors instead.

Well these are two interiors connected to eachother, and it seems that there is a way to reset cells instantly but I don't know how to. And as for Reset the Actor, yeah, no clue how to do that either. I'm kind of a noob in the whole scripting thing...

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