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Anyone offer some FNV load order advice?


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  60. AWOP TTW Complete.esp
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  66. Character Expansions Revised - Tale of Two Wastelands.esp
  67. The Town of Vice - A Gomorrah Overhaul.esp
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  80. TTW CustomBeginning.esp
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  105. NVxAnimatedJukeBox.esp
  106. BraveNewWorld-Override.esp
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  108. Pickable Cave Fungus.esp
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  111. Lucky38Overhaul.esp
  112. CASM.esp
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  114. Tutorial Killer.esp
  115. B42 RWMS.esp
  116. Animated Cigarettes.esp
  117. No Vanilla Smokers.esp
  118. RWD-NV v1.4 [standard Version].esp
  119. LiveDismember.esp
  120. ThrowableFixes.esp
  121. Immersive Minigames.esp
  122. AWOPNV-FO3 Reduced 4D Storage.esp
  123. LessIntrusiveKillCam.esp
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  177. Return of the Enclave - Fix.esp
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  179. Mojave Outpost - Revamp.esp
  180. Power Armor Stats Overhaul v1.3.esp
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  182. DynamicWeather.esp
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  211. Return of the Enclave - Play as the Enclave.esp
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  213. L96.esp
  214. M14.esp
  215. B42Wristwatch.esp
  216. AK74.esp
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  219. DEagle.esp
  220. StenMkII.esp
  221. Interior Lighting Overhaul - Ultimate Edition.esp
  222. ILO - A World of Pain.esp
  223. ILO - GS Shack.esp

I know its a mess, but I'm always looking to learn more, figured might as well get the thoughts of whomever sees this. I push it a little too far trying to install another texture pack and now my game just crashes just right after the obsidian logo and if it doesn't crash the animations pause on 'Please stand by' F03 but of the TTW for 40 - 50 seconds then the main page loads and now the loading screen is never ending :/ I'm getting a little closer, but was maybe thinking of trying to figure out how to structure my load order, maybe I could get them to play a bit nicer together. Thanks for your time :) (I'm using vortex so tips on that would also be appreciated)

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Personal advice: Set up a TTW profile of just TTW and its requirements.

Verify it runs smoothly and call it Default.

Clone that one when you add new mods. Limit yourself to about six script-heavy mods per profile at a time. Profiles are cheap...

 

Fallout NV is - at best - fairly fragile. Hundreds of mods will never work well.

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Personal advice: Set up a TTW profile of just TTW and its requirements.

Verify it runs smoothly and call it Default.

Clone that one when you add new mods. Limit yourself to about six script-heavy mods per profile at a time. Profiles are cheap...

 

Fallout NV is - at best - fairly fragile. Hundreds of mods will never work well.

Cheers dude, which ones would you say are the scripted ones? The animations?

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Knock yourself out with textures. If they don't CTD in specific areas - you are probably GTG.

Same for generic followers. They use existing packages, and are unlikely to cause harm.

Next up are custom followers. Approach with caution; they have scripted scenes. I could not run without Willow...

Game changing mods are next up. Highly scripted, but make the game worth playing. Give Cogito Ergo Sum it's own profile until you trust it.

Game overhauls are last. Project Nevada gets it's own profile, as does Frontier. They will never play nice with other mods.

 

Well at least that gives you some thoughts to start with.

 

After-thought: You asked about animations. I have never seen an animation that caused a crash.

Edited by rmm200
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t

 

Knock yourself out with textures. If they don't CTD in specific areas - you are probably GTG.

Same for generic followers. They use existing packages, and are unlikely to cause harm.

Next up are custom followers. Approach with caution; they have scripted scenes. I could not run without Willow...

Game changing mods are next up. Highly scripted, but make the game worth playing. Give Cogito Ergo Sum it's own profile until you trust it.

Game overhauls are last. Project Nevada gets it's own profile, as does Frontier. They will never play nice with other mods.

 

Well at least that gives you some thoughts to start with.

 

After-thought: You asked about animations. I have never seen an animation that caused a crash.

 

That's some awesome insight mate! Cheers, gives me a direction on how I can organize them. Exactly what I was looking for :D

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