I am working on Immersive Weapons for oblivion which needs a lot of meshes and textures, which I compiled into a BSA file using OBMM. For some reason not all the textures are rendering though (meshes are fine), at first I thought it was because I was using medium compression but I tried again without and it still happens.
The BSA is 0.98gb in size, had to make a few cuts because I know the limit is 1gb and at first is was over. I made sure all the assets are present and in the proper paths, and double checked this in BSA Commander so I can't understand what the problem is
Can anybody help me out at all?