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Weird Lag, Suddenly-spiking FPS and much more...

oblivion fps problem lag optimization shivering isles ini tweaking performance

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Poll: Weird Lag, Suddenly-spiking FPS and much more... (2 member(s) have cast votes)

How well can "ATI Mobility Radeon™ HD 4300 Series" GPU can play Oblivion? According to www.systemrequirementslab.com it surpasses the recommended settings.

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#1
Amessagetoyou

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Hi guys.  :happy:  As I mentioned on the title, I'm having problems I would not have had (supposedly).

So, Here are my specs:
 

Spoiler

 

And here's my load order:

Spoiler
 
First thing I did was to check Oblivion on systemrequirementslab.com and it perfectly passed both minimum and recommended settings for the game.
Other than that, I use IOBIT game booster + Put oblivion on High priority (Sometimes "Above Normal" or even leave it on "Normal" by default to see how it works. As my load order suggested I also use "Oblivion Stutter Removal", "Streamline 3.1".

In addition, I make use of BOSS to get proper load order.

 

Despite all these, average FPS I get outside is around 10, In caves and forts it is around 20ish.

Is there anything to do about it? When game is around 20 or little more fps it looks perfect to me, so my goal is to get 20fps in the worst case (which probably is outside + fighting)

 

I also attached my ini file, in case there is something reasonable to change :biggrin: .

Anyone's help is greatly appreciated.

Thanks in advance :wink:

Attached Files


Edited by Amessagetoyou, 02 April 2013 - 06:47 AM.


#2
FiftyTifty

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It's because your in Windows 7. Oblivion uses DirectSound, which has been removed in all versions of Windows past XP. The CPU now has to handle the audio, and your FPS suffers greatly due to the innefecient handling of sound by the engine.

 

Also, 32bit games/programs suffer a performance impact of >2% when running in a 64bit OS due to the emulation of the 32bit memory addresses. Don't know for sure about the last part, but there is a performance impact of greater than 2% as stated by Microsoft.


Edited by FiftyTifty, 10 April 2013 - 08:08 PM.


#3
Amessagetoyou

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It's because your in Windows 7. Oblivion uses DirectSound, which has been removed in all versions of Windows past XP. The CPU now has to handle the audio, and your FPS suffers greatly due to the innefecient handling of sound by the engine.

 

Also, 32bit games/programs suffer a performance impact of >2% when running in a 64bit OS due to the emulation of the 32bit memory addresses. Don't know for sure about the last part, but there is a performance impact of greater than 2% as stated by Microsoft.

First, thank you very much  :happy: 

So, from what I understood from your post is that Win7 64-bit can cause around 2% FPS loss, which is not a big deal right

But If I install a new OS (By the way Which OS do you consider best for oblivion?) would I be able to get rid of crappy FPS?

In my opinion late 10s in the worst case are perfect for me. I don't really need to play on 30-40FPS,

 

One last question, would you please comment on my laptop Specs? Should oblivion be playable in high settings?

Thanks in advance  :cool:



#4
FiftyTifty

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High settings? Err. Maybe medium if you install the mesh optimization mods and low poly grass mods.

 

XP Is the best for Oblivion (and Freespace 2, Rome Total War, Neverwinter Nights, Neverwinter Nights 2, etc.) due to it being the latest Windows OS that utilizes DirectSound.



#5
Amessagetoyou

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High settings? Err. Maybe medium if you install the mesh optimization mods and low poly grass mods.

 

XP Is the best for Oblivion (and Freespace 2, Rome Total War, Neverwinter Nights, Neverwinter Nights 2, etc.) due to it being the latest Windows OS that utilizes DirectSound.

Are you sure? Because I checked with systemrequirementslab.com, and it passed perfectly for both recommended and minimum.

In fact, I have mesh optimization mods + I don't use any grass and shadows.

But game still sucks.

What's confusing me is, "Why a decent laptop of 2010-2011 can't run a game from 2006?"

Since you said I would barely be able to play at minimum settings?



#6
d181sp1

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Well, from what I see your video card is a tad on the weak side.  That said, it should run Oblivion decently enough.  Basic idea is turn down the AA and AF options if they are on and test again.  It's a 4series card, but it's a weak one.  Might not be able to handle increased filtering options.  Oblivion while old still asks a lot of hardware and you may be simply  hitting the wall with that card. 

 

Did it run better before you modded the game?



#7
Amessagetoyou

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Well, from what I see your video card is a tad on the weak side.  That said, it should run Oblivion decently enough.  Basic idea is turn down the AA and AF options if they are on and test again.  It's a 4series card, but it's a weak one.  Might not be able to handle increased filtering options.  Oblivion while old still asks a lot of hardware and you may be simply  hitting the wall with that card. 

 

Did it run better before you modded the game?

Well I could not feel any difference.

There isn't any mod that REALLY affects performance. 

By the way thanks for your reply, I was looking for a reasonable and "technical" answer like yours.

So what else will my GPU won't be able to handle well? Besides AA and AF?

And I was really surprised how my laptop passed all the systemrequirementslab.com I assumed I could've run the game at least 30FPS everywhere but this was weird



#8
FiftyTifty

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As I said. Windows XP is the best OS for Oblivion. You'll get a significant FPS boost due to the fact that DirectSound was removed in Vista/7/8.



#9
Amessagetoyou

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As I said. Windows XP is the best OS for Oblivion. You'll get a significant FPS boost due to the fact that DirectSound was removed in Vista/7/8.

I'll give it a try :)

Thanks for all the help



#10
d181sp1

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Shadows.  Turn down shadow settings and turn off that "shadows on grass" setting in the video options.  Leave your number of shadows slider at whatever the game defaulted them at, don't up 'em.  You could probably get by with moderate AF sampling and it'll make the game look better.  I'd leave AA off for now though till you figure this out. 

 

For some reason I want to say there was a problem with Qarl's Harvest Flora mod.  I can't recall if it's a crash or a performance issue but there was something.

 

Report back.







Also tagged with one or more of these keywords: oblivion, fps, problem, lag, optimization, shivering, isles, ini, tweaking, performance

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