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CK issue with head mesh and More


swmXIII

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I am trying (more like,struggling :P) to create a custom race.

I followed the respective tut (Creating a playable race - The right way) and learned how to use custom resources and how to add extra body parts (non-human ears,tails,etc).

 

The thing is that whenever I load my race's head model in the CK from MyRacemale/femalehead,I get 2 errors relating to chargen mapping,specificly,I get:

-a face detail map is missing

-a tint map is missing

 

 

BUT,whenever I try to preview MyRace in both full and head preview,they load correctly (same applies for in-game).

 

I also have a problem with the custom male feet textures,they look all messed up...

While I am certain it is a UV mapping problem,everything in Nifskope looks fine.

 

...or it could just be CK is a jerk.

 


I am sure that the CK is just being a jerk.I fixed the feet textures by repeatedly overwriting the malefeet nif files and the malebody dds files with...themselves.As for the face detail map and the tint map errors,I get that with vanilla stuff as well...I am sure something in my Skyrim broke,but well,my race works :>

Edited by swmXIII
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