Jump to content

Skyrim using Windows fonts instead of imbedded swf (Arabic localizatio


gdsmth

Recommended Posts

I am trying to localize Skyrim into Arabic. The only mod which allowed me to display Arabic letters on the screen is this one

 

http://skyrim.nexusmods.com/mods/637

 

Yet the letters are displayed from left to right and they are disconnected (they should be connected and right-to-left)

 

I tried modifying some attributes in swf file itself, and even tried converting a ttf font into swf and referencing it in Interface/fontconfig.txt , but still unable to resolve the issue. Arabic letters are displayed in the wrong direction and are disconnected.

 

Is there a way for the game to use Windows fonts directly rather than depending on imbedded fonts in the swf file? Is there somewhere else in the game configuration which controls the language code, regional encoding, .. etc ?

 

I am attaching a screenshot of what I was able to achieve so far.

Link to comment
Share on other sites

  • 3 weeks later...

So finally I was able to get something working.

 

I had to use a program called Dhad to re-arrange the Arabic characters in reverse order so that the game could display words and sentences correctly. Skyrim still prints all characters from left to right, and I really wish to know if there is a way to reverse that so localization of right-to-left languages could become easier.

 

I only worked on Data/Interface/Translate_ENGLISH.txt

Localizing other game content is a totally another story that I yet to figure out.

 

Many thanks to thethunder2012 for helping me out with this,

 

(edited on 2018/02/05 to remove a video that's no longer showing)

Edited by gdsmth
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...