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After mistake, cannot anneal in Wyre Bash


hal900x

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It should be said that I don't know what I'm doing. I'm learning, slowly, about the tools. I'm also learning that properly installing mods into Oblivion requires full workweek levels of study.

 

I am following the guide at https://www.nexusmods.com/oblivion/mods/49898?tab=description and have now posted a snarky topic there stating that the guide is anything but basic. Enough with the humorous asides.

 

After installing OSR, I installed Bev's INI tweaks. However, i failed to delete the folders that weren't related to OSR before installing. I therefore uninstalled Bev's in Wyre Bash, deleted the extraneous folders, and reinstalled. I got a popup which, intending to read, I somehow dismissed accidentally. Looking through my Oblivion folder structure, it looks like it was just a backup of the ini settings I removed, hopefully. Then I reinstalled Bevs in Wrye Bash. At that point, OSR turned yellow. According to the Wrye Bash general readme, this means there is an underride. OK, that makes sense..must be as a result of my messing about. I'll anneal OSR. Still yellow. Refreshed all the data, just in case...still yellow. This concerns me, as i'm discovering that a single misstep when you're not knowledgable can lead to much suffering. What did I do wrong, and how might it be fixed?

Edited by hal900x
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Not all of the mods are going to be a perfect green.

Some mods will have files that overwrite others.

No doubt the files are listed on the conflict tab.

On the installer tab, when you sort by ORDER, the Mod Package LOWER in the list will overwrite the files from a mod package higher up in the list.


BTW, it's WRYE Bash, I see so many people think it's Wyre ;)

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I do not wanna read that guide to understand what OSR is. What is OSR???

 

Good mod orders are made with either BOSS or LOOT.... :wink:

 

Oblivion Stutter Remover (OSR).

 

OP ... the greatest tip I can give you is to learn to crawl before you get up and try running a marathon.

 

Install one mod, and then start the game and test thoroughly. If your tests prove that the mod works and the game still runs well install one more mod (and I'll leave you to guess what the next step will be).

 

When you add a single mod to a working game and then it breaks you will have an easier time figuring out what went wrong (and if you can't figure it out and ask for help it gives the trouibleshooters a fighting chance at finding the problem).

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