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Game Crashing at Weapons Invantory


voxelbox

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Whenever I open the Pipboy the weapons section of the items the game crashes. Everywhere else in the Pipboy is fine including the other item sections and I have no idea why this is happening. None of my mods are conflicting with each other either. I'm wondering if there's a mod I have that has an unforeseen problem and is causing this. Please help this thing is completely stopping my playthrough.

 

Here's my mod list:

After School Special
Brave New World
Clarity Orange tint remover
Even better loading screens butthurt edition
FNV Mod limit fix
FOV Slider
Custom Raido mod
Hi Red Posters
HQ Dust Storm
JIP Companions Command and Control
JIP Improved Recipe Menu
JIP LN NVSE Plugin
JohnnyGuitar NVSE
Just Loot Menu
Just Weapon Hweel
IStewieAI's Tweaks
New Bison
New Vegas Bounties 1
NMC Textures Medium part 1&2
NMM
Book of Steel
NVTF
One HUD
PocoBueno
Project Nevada
Russell
Save Cass
Someguy Series
Sortomatic
Stewie Tweaks
Super Mutants HD
Couriers Cache
Mod Configuration Menu
Weapon Mod Menu
UIO
Unoffical Patch NVSE Plus
Vanilla UI Plus
Weapon Mesh Improvment
WRP
WRP Hotfix
Weapons of the New Millenia
YUP
Edited by voxelbox
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Please see the 'Mod Conflict Isolation' section of the wiki "Fallout NV Mod Conflict Troubleshooting" article.

 

"User Interface (UI)" problems indicate you have changed XML files. This is often caused by an "install order" problem with more than one mod replacing or editing the same XML file. Please see the wiki "HUD-UI-Menu issues" article. (This takes some interpretation as applies to your situation. There are too many permutations for an "if A then B" type of guide. If you haven't encountered XML files before then the "TL;DR" section is not going to help by itself.)

"Disabling" mods is not enough to restore things to "vanilla" if they overwrote any files. UI mods definitely do this, and can make "edits" to other existing XML files. You have to "verify local files" to restore the originals, and still may need to delete the "loose files" so those vanilla versions get used from the BSA files. Then correct the sequence in which you install those UI affecting mods. Please see the 'Restoring to "Vanilla"' entry of the wiki "FNV General Mod Use Advice" article.

-Dubious-

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