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All NPCs including me are on T-Pose animation.


Zildrug

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Firstly, Hello. I hope you are all well these days. Secondly, I haven't played SSE since October. I have been playing moded SSE for 2-3 years now. I have always used Vortex. I don't know how to find my load order. Anyways, I opened SSE today to play after updating all the mods, when I loaded my last save all the NPCs and me are on a T-pose but, our hands are a little lower, don't know if that makes a difference. None of the NPCs are moving even if I talk to them. Also I can't draw my weapons or see magic being fired.

 

I reinstalled FNIS and XP32 many times that I think I should just commit suicide by this point. It's been hours.

 

This here is the "load order" of the FNIS Generator. And yes I did generate FNIS every time after "reinstalling" it.

 

 

FNIS Behavior V7.6 XXL 2/23/2021 2:07:26 PM
Skyrim SE 64bit: 1.5.97.0 - E:\Steam\steamapps\common\Skyrim Special Edition\ (Steam)
Skeleton(hkx) female: XPMS2HDT (115 bones) male: XPMS2HDT (115 bones)
Patch: "SKELETON Arm Fix"
Patch: "HKX File Compatibility Check Skyrim/SSE"
Installing FNIS PCEA2
Reading FNISBase V7.6 ... ChAnims:0 CTD:0.0% pOpt:0.0%
Reading FNISCreatureVersion V7.0 ... ChAnims:0 CTD:0.0% pOpt:0.0%
Reading FNISSpells V5.0.1 ... ChAnims:94 CTD:1.2% pOpt:0.6%
Reading FNIS_PCEA2 V7.2 ... ChAnims:557(557) CTD:12.0% pOpt:0.0%
>>Warning: \character\behaviors\FNIS_P1FlyingRing_Behavior.hkx not Skyrim SE compatible<<
Reading P1FlyingRing>>Warning: \character\animations\P1FlyingRing\flyidle.hkx not Skyrim SE compatible<<
>>Warning: \character\animations\P1FlyingRing\flyback.hkx not Skyrim SE compatible<<
>>Warning: \character\animations\P1FlyingRing\flyforward.hkx not Skyrim SE compatible<<
>>Warning: \character\animations\P1FlyingRing\flyingforwardleft.hkx not Skyrim SE compatible<<
>>Warning: \character\animations\P1FlyingRing\flyingforwardright.hkx not Skyrim SE compatible<<
>>Warning: \character\animations\P1FlyingRing\flyforwarddown.hkx not Skyrim SE compatible<<
>>Warning: \character\animations\P1FlyingRing\flyforwardup.hkx not Skyrim SE compatible<<
>>Warning: \character\animations\P1FlyingRing\flyleft.hkx not Skyrim SE compatible<<
>>Warning: \character\animations\P1FlyingRing\flyright.hkx not Skyrim SE compatible<<
>>Warning: \character\animations\P1FlyingRing\flysprint.hkx not Skyrim SE compatible<<
>>Warning: \character\animations\P1FlyingRing\flyup.hkx not Skyrim SE compatible<<
>>Warning: \character\animations\P1FlyingRing\flydown.hkx not Skyrim SE compatible<<
>>Warning: \character\animations\P1FlyingRing\flyattackleft.hkx not Skyrim SE compatible<<
>>Warning: \character\animations\P1FlyingRing\flyattackright.hkx not Skyrim SE compatible<<
>>Warning: \character\animations\P1FlyingRing\flyattackdual.hkx not Skyrim SE compatible<<
>>Warning: \character\animations\P1FlyingRing\flycombatspell.hkx not Skyrim SE compatible<<
>>Warning: \character\animations\P1FlyingRing\flyforwardslow.hkx not Skyrim SE compatible<<
>>Warning: \character\animations\P1FlyingRing\flycalculatecost.hkx not Skyrim SE compatible<<
>>Warning: \character\animations\P1FlyingRing\flyhealdual.hkx not Skyrim SE compatible<<
>>Warning: \character\animations\P1FlyingRing\flyhealright.hkx not Skyrim SE compatible<<
>>Warning: \character\animations\P1FlyingRing\flyhealleft.hkx not Skyrim SE compatible<<
>>Warning: \character\animations\P1FlyingRing\flytakeoff.hkx not Skyrim SE compatible<<
>>Warning: \character\animations\P1FlyingRing\flyidle2h.hkx not Skyrim SE compatible<<
>>Warning: \character\animations\P1FlyingRing\flyidledual.hkx not Skyrim SE compatible<<
>>Warning: \character\animations\P1FlyingRing\flyidleshield.hkx not Skyrim SE compatible<<
>>Warning: \character\animations\P1FlyingRing\f2hattackleft.hkx not Skyrim SE compatible<<
>>Warning: \character\animations\P1FlyingRing\f2hattackright.hkx not Skyrim SE compatible<<
>>Warning: \character\animations\P1FlyingRing\f2hattackfront.hkx not Skyrim SE compatible<<
>>Warning: \character\animations\P1FlyingRing\f2hattackfrontfwd.hkx not Skyrim SE compatible<<
>>Warning: \character\animations\P1FlyingRing\fdwattackfront.hkx not Skyrim SE compatible<<
>>Warning: \character\animations\P1FlyingRing\fdwattackback.hkx not Skyrim SE compatible<<
>>Warning: \character\animations\P1FlyingRing\fdwattackboth.hkx not Skyrim SE compatible<<
>>Warning: \character\animations\P1FlyingRing\fdwattackfrontfwd.hkx not Skyrim SE compatible<<
>>Warning: \character\animations\P1FlyingRing\f1hattackcenter.hkx not Skyrim SE compatible<<
>>Warning: \character\animations\P1FlyingRing\f1hattackleft.hkx not Skyrim SE compatible<<
>>Warning: \character\animations\P1FlyingRing\f1hattackright.hkx not Skyrim SE compatible<<
>>Warning: \character\animations\P1FlyingRing\f1block.hkx not Skyrim SE compatible<<
>>Warning: \character\animations\P1FlyingRing\flyshoutinhale.hkx not Skyrim SE compatible<<
>>Warning: \character\animations\P1FlyingRing\flyshoutexhale.hkx not Skyrim SE compatible<<
V?.? ... ChAnims:39 CTD:0.2% pOpt:0.0%
NOTE: P1FlyingRing uses outdated behavior file (may invalidate CTD Load calculation)
Reading XPMSE V7.2 ... ChAnims:164(164) CTD:2.2% pOpt:0.0%
All Anim Lists scanned. Generating Behavior Files...
Alternate Animation mods: 2 sets: 45 total groups: 89 added file slots: 1144 alternate files: 721
Create Creature Behaviors ...
854 animations for 6 mods successfully included (character).
ChAnims: 854 CTD:16.9% pOpt:0.6% max: 5048 LC: 4426 (max. 26162)
40 Warning(s).
0 possible consistence issues
------------------------------------------------------------------------------------------------------
Without ticking HKX File there is only 1 Warning.
I really hope someone can guide me through this and help me.
Edited by Zildrug
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>>Warning: \character\behaviors\FNIS_P1FlyingRing_Behavior.hkx not Skyrim SE compatible<<

Looks like you may have installed an LE mod by accident. You'll have to isolate and uninstall that mod.

 

Thanks, but... I don't know what mod I have installed. I tried over and over to find it. I am using Vortex, is there a way for me to give you a list of my mods?

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If you're using the default storage locations, the load order and plugin's list are located in

 

/AppData/Local/Skyrim Special Edition/

 

under your user folder.

 

ex: /Desktop/Bob/AppData/Local/Skyrim Special Edition/

 

from a simple google search on the element identified as problematic (skyrim P1FlyingRing) I found this

 

https://www.nexusmods.com/skyrim/mods/15775/

 

I have no idea if the SE version works or not, but from another search (replacing "skyrim" with "Skyrim special edition"), at least two mods are associated with P1FlyingRing, so even if you installed an SE version of either the mod noted above or another that apparently use P1FlyingRing, something's wrong with it.

 

The fact that everyone is T-posing suggests to me that a first step would be uninstalling the error associated mod (due to problems encountered when FNIS ran), then redeploy your mod list (vortex should prompt you for a redeploy after uninstalling, but your own settings maty or not override that behavior, so, if it doesn't prompt you, you can click the Deploy mods" button from the top level menu item under the mods tab of Vortex, which afaik should also trigger FNIS during its operation when needed).

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If you're using the default storage locations, the load order and plugin's list are located in

 

/AppData/Local/Skyrim Special Edition/

 

under your user folder.

 

ex: /Desktop/Bob/AppData/Local/Skyrim Special Edition/

 

from a simple google search on the element identified as problematic (skyrim P1FlyingRing) I found this

 

https://www.nexusmods.com/skyrim/mods/15775/

 

I have no idea if the SE version works or not, but from another search (replacing "skyrim" with "Skyrim special edition"), at least two mods are associated with P1FlyingRing, so even if you installed an SE version of either the mod noted above or another that apparently use P1FlyingRing, something's wrong with it.

 

The fact that everyone is T-posing suggests to me that a first step would be uninstalling the error associated mod (due to problems encountered when FNIS ran), then redeploy your mod list (vortex should prompt you for a redeploy after uninstalling, but your own settings maty or not override that behavior, so, if it doesn't prompt you, you can click the Deploy mods" button from the top level menu item under the mods tab of Vortex, which afaik should also trigger FNIS during its operation when needed).

Thanks for that info. I'll keep it in mind but, I have fixed the issue thanks to you! I have found the mod called Flying Mod Beta or something and it was on nexus-mods but not SE it was on LE!

I deleted it and now it works amazingly. Thank you so much!

Edited by Zildrug
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