Hello, im trying to make interactions for certain items or triggers. Like if you walk into a triggerbox or touch an object, it will state something. Example: You go to an old set of doors and touch them, a box pops up stating thats it's locked and needs a key.
5 replies to this topic
#1
Posted 06 March 2021 - 10:49 PM

#2
Posted 08 March 2021 - 12:22 PM

anyone?
#3
Posted 08 March 2021 - 03:37 PM

#4
Posted 09 March 2021 - 02:10 AM

I've made one, but it doesn't seem to be working
Scriptname Interact01 extends ObjectReference
{Scriptname Interact01 Extends ObjectReference
(The foul smell of stagnant water and rotting food permeates from the door. )
Event OnActivate(ObjectReference akActionRef)
Debug.MessageBox("Sup mah Dude")
endEvent}
#5
Posted 10 March 2021 - 02:52 AM

Try getting rid of the second line or add a bracket at the end of it. I think it needs 2.
Make sure the activator is not at a 0 degree angle. Add a decimal to each degree value.
Other than that I think your script should work.
#6
Posted 12 March 2021 - 12:14 PM

i got it working
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