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Mod Tools and "what files do I edit for weapons and armor"


hadoumastery

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I was just wondering if anyone had any tips about what files "packages" of the unity files in WL3 are used for weapons and armor, I was wanting to customize the weapons and armor to fit more into specific purposes. Such as making certain weapons have better damage values or shoot extended bursts. Like how SMGs have differences in bursting between 5-10 shots, I wanted to do something similar for ARs that currently only have one mode which is x3. Offering more viability to certain weapons based on caliber and whatnot.

 

If anyone has any idea what packages contain these items, it would help greatly. Or of any modding tools that can be used to view them.

 

I do know that in the old WL2 method you could unpack the packages and get weapons and armor, I assume you can do it in this one too, but don't know since the packages don't have any named files and when unpacked they seem to give a lot of nul values.

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I've managed to get into the files properly and discover a few things, like how weapons and armor are in odd file locations and they don't have easily readable data like they did in WL2. Kind of a let down, I can extract and simplify the info to a readable and editable state, but certain data like the damage values and whatnot aren't able to be put into readable format, kind of sucks, would really like to know if anyone else has had some luck.

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