In response to post #91947883. #91948568, #91948623, #91948758, #91949048, #91949223, #91949548, #91949748 are all replies on the same post.Xbox was the console that actually gave people the ability to install half-decent mods. It seems unlikely they will just up and kill modding on PC after working to implement it on the console. Crying "Doomsday" is incredibly premature.
StopGap11 wrote: So how soon is this happening and does that mean that we will now be unable to use mods with the games we paid money for unless we now pony up more money for a service we never asked for. To me this sounds like the bone headed creation club updates that Bethesada would put out that would make out current copy of SKSE useless and make all of out save games useless crap unless we figured out how to undo the "improvements" Bethesda forced down our throats. Of course, if my interpretation is wrong here, I'll be the first, and the happiest to admit it. Of course, if I am right in my interpretation ( really hope that I am not) I'm not blaming anyone at Nexus for this, they didn't have anything to do with this, they're just the messengers here.
irinotecan wrote: This only applies to people who purchase the games in the Xbox/Windows store ("Game Pass"). If you bought the game(s) through Steam, GOG, or physical disc, this does not apply to you, nothing has changed.
Also, you can continue to purchase these games through Steam et al., and avoid the modding headaches associated with an Xbox/Windows store purchase.
Pickysaurus wrote: I'm not really sure what you're upset about here? The games are already out on Game Pass and it does not have any kind of impact on Steam/GOG installs. It's just another option for people who want to play these games. If you're worried about game updates causing problems in your setup there are plenty of guides/tools around to prevent that or back up your current version.
I am confused as well. This "change" from Microsoft, does it force all current owner of Skyrim SE, to also have the game on GamePass?Edit: Answered by others in thread. "My" Skyrim will not change. :) So moral is; Stay away from MS GamePass.
Or can current version of Skyrim SE, be modded and played the old fashion way, that we do now?
If all futured copies sold, only are available with MS GamePass, (no new sales on Steam, etc) it will be a shot in front of the baug to the community, but I do belive old-fashioned Skyrim (and Oldrim) will survive.
Fyrcynn wrote: Might be a naive question, but does this even impact that many people? I'd think Steam is by far the larger platform with Microsoft's barely being used. Anyone who'd experience the joys Windows Live would stay away from them as a rule.
Saggaris wrote: Well StopGap, I felt a bit like a doom monger myself when I jumped miles ahead with some 'what Ifffff's'
What if Microsoft only allow the future of Bethesda games on Game Pass?
What if Microsoft close the holes and disallow modding/manipulation of their content?
What if Microsoft then provide a range of customisable features... for a price?
Oh hell, I'm glad I'm old and senile so's not to have to suffer 'naked' games for too long.
Blackread wrote: Judging by the number of gamepass related questions on r/skyrimmods recently, I'd say this does affect a fair number of people. Obviously the majority of modders will be on Steam still.
StopGap11 wrote: Cool! As I said earlier, I am most happy to have my initial interpretation to be proven wrong. Honestly, I'm totally unfamiliar with console games or the mechanics of modding them on console; I've used PC based games mods forever, so me it was an entirely new area for me. I have learned that if you don't know it's best to admit it and ask for some help. So thank you all for putting my mind at rest, it's most appreciated. :)