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Modding Bethesda Games on Game Pass - What we know so far


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#21
BlasterMasterCaster

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This means we won't get more Bethesda and Obsidian games on Steam, isn't it? I fear we will lose the ability to mod games like we used to.

#22
Pickysaurus

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In response to post #91953468. #91955698, #91957093 are all replies on the same post.


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?You say this and you have a point, but I see it a little different. I do think its a cash grab and shouldn't be the norm but I'm grateful for this. The average game costs $60 to buy. I live in South Africa, that $60 to you ends up costing me R999 (my currency of Rand). The average salary here is R6000 to R10000 per month. 10% of that is tax, half of that is rent in a crappy place, then there's food etc. We cant afford R999 for a game. I see some Ubisoft crap is going for R1999 now. WTF!? Anyway, the Game Pass costs me R50 PM. I can play so many games for that price. It's affordable and I get to play some great games. So yes, its always nicer to buy and own your games, but for some this is the only way we can enjoy our hobby. I am one of the lucky ones who can afford such things, but I'm glad that it exists for some of my friends.


That's a really great insight and something I hadn't really thought about in this context, thanks for sharing :)

#23
Pickysaurus

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In response to post #91957498.


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I wouldn't jump to conclusions yet :) If you look at 343 (first-party Microsoft dev) and their release of Halo Master Chief Collection, which was on Steam as well as Game Pass. 

#24
ralexpdx

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In response to post #91947883. #91948568, #91948623, #91948758, #91949048, #91949223, #91949548, #91949748, #91950453 are all replies on the same post.


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For the existing games yes, but what about Fallout 5 or Elder Scrolls 6. Microsoft is already talking some exclusivity here in the future, so there may NOT BE Steam versions/GoG versions, etc...

#25
Kalell

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Makes me a bit worried about BGS's future games.  If they still go to Steam and other storefronts no worries (hopefully), but if MS locks them to the MS Store there could be a lot of issues we'll have to overcome.  Just have to wait and see.

Edit:  Has anyone bought versions of these games from the MS Store?  If so what are the differences between them and the Steam/GOG versions?

Edited by Kalell, 16 March 2021 - 09:46 PM.


#26
ff7legend

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In response to post #91953468. #91955698, #91957093, #91957748 are all replies on the same post.


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That's all well & good but physical media should always be an option regardless.  All these corporate buyouts/mergers serve a singular purpose - the total MONOPOLIZATION of various industries which in turn drives down overall product quality while driving up the price of various goods/services.  There was a reason the late Teddy Roosevelt was adamantly against corporate buyouts/mergers here Stateside folks.  I fear the Micro$oft buyout of Bethesda will water down the quality of future releases, including TES6.  It would not surprise me in the least to see TES6 get locked behind the Micro$oft Store & Bethesda's crappy game launcher...  Take a good look at what happened to WoW after Activision got their GREEDY PAWS on Blizzard.  Blizzard Entertainment hasn't been the same since Activision's buyout/merger.  The same can be said for Bioware after their buyout/merger with EA...

Edited by ff7legend, 16 March 2021 - 10:29 PM.


#27
ff7legend

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In response to post #91947883. #91948568, #91948623, #91948758, #91949048, #91949223, #91949548, #91949748, #91950453, #91959448 are all replies on the same post.


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The day Micro$oft locks Bethesda games behind the Micro$oft Store is the day I cease playing Bethesda games period.  Folks are going to simply have to start speaking with their wallets.  Look at the utter DISASTER that was Windows Live...  Windows Live was so bad it ended up being discontinued & relegated to the dustbins of history.  If it weren't for mods, Bethesda games wouldn't be remotely relevant a year or two after release.  Micro$oft had best tread carefully in this regard...

#28
showler

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In response to post #91953468. #91955698, #91957093, #91957748, #91962688 are all replies on the same post.


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Never had Steam set to offline mode, never had Steam install updates on a game I told it not to update.  No idea why some people have this problem.  This is with my system being shut down every night and over months up to a year without updating Fallout 4.

Also, anyone remember Direct2Drive and how angry people who bought Oblivion through that service were when OBSE didn't work?

#29
ff7legend

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In response to post #91953468. #91955698, #91957093, #91957748, #91962688, #91963348 are all replies on the same post.


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The issue lies with the Steam Client randomly checking for updates after a system reboot if not set to Offline Mode.  If Steam is online, it will randomly check for updates to the Client, install the Steam Client update & prompt all games in the Steam Library to check for updates & apply said updates regardless of the setting applied in Steam.  This issue began after Valve thought it a "genius" move to remove the Never Keep This Game Up to Date option from the game Properties menu via a Steam Client update several years back.  I've had it happen to me on several occasions which is why Steam is always locked in Offline Mode so a stealth game update doesn't break my script extenders.

#30
polraudio

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Why not just by default include SKSE if they get permission? Same for Fallout, Ect.




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