I tried that, I went through multiple pages of google with different keywords and everything. I said that in my post, and I said why I was asking here.
Only need max if you are going to do models. Is that what you had in mind? Learning to use max is no small undertaking.......
I am curious about the version requirement though. Would the niftools plugins work with a newer version, and save in the proper format?? (I don't have the faintest idea.)
I wanted to make new hairstyles, and I wanted to make a mod that makes a weaker version of the stimpak and replaces most instances of stimpaks with a weaker version. The latter only requires a little bit of modeling experience, to edit the vanilla stimpak. That being said, I did find a guide to convert a .nif to a format Blender could use via 3dsMax 2013 edition, and I do know how to use Blender. I tried exporting the file using nifskope and working with blender and then with 3dsMax 2018, in both cases the creation kit couldn't load the model.
I tried the plugin available on nexus mods and I couldn't get it to work. I also tried the plugin available here, it also didn't work. I've probably tried half a dozen other things over the past few months, nothing works.
Edited by BlueBox042, 22 March 2021 - 11:51 PM.