In response to post #108287658. #108289748, #108291843, #108292078, #108292743, #108293503, #108293703, #108295363, #108295793 are all replies on the same post.Ok how do I get it enabled then?
zerostime6123 wrote: Can I get some help the mod is not working. I have tired just about everything to get this to work. I don't get a MCM but I do have wrist bars so something is working?
Shizof wrote: Make sure the esp is enabled in your load order.
zerostime6123 wrote: I'm using vortex so the plugins are showing enabled on Spellwheelvr.esp.
Shizof wrote: If wrist bars are working correctly, then it should be functional. You just have to make sure MCM is working, since that's how you adjust the settings to make it appear.
zerostime6123 wrote: MCM is working for all my mods bar Spellwheel. I have HIGGS, VRIK, Immersive Weapons showing in the in game MCM.
Its like the mod is getting overridden by a different mod but the vortex is not picking up any conflicts.
if it helps when I start the game I can see all my esp loading at the main menu of Skyrim and spellwheel is not in the mods that load.
Shizof wrote: Can you post your sksevr.log from "My Documents\My Games\Skyrim VR\SKSE\sksevr.log" path using controlc.com or similar website? That should show which esps are loaded and which skse plugins are loaded etc.
zerostime6123 wrote: https://controlc.com/4f60bc19
zerostime6123 wrote: I'm heading to bed let me know if you work anything out.
Shizof wrote: Yes, as I suspected. SpellWheelVR.esp is not enabled in your load order.