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BoS Vertibird Reinforcements


JotTeGe

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Hello!

I wanted to make a mod which adds a second BoS Vertibird grenade, but instead of a transport Vertibird it would summon one that would fly over the grenade location and drop some BoS Soldiers in Power Armor as reinforcements.

If the player can use the reinforcements and the quality of reinforcements would depend on the Players rank within the BoS. The Vertibird should depart after dropping the soldiers.

 

Sadly I can not figure out how Bethesda did the Vertibird scripting. It is a bit too complicated for me. I would need some guidance for this as in where to look for the transport vertibird script which triggers after the grenade explodes and to what it needs to be attached to.

 

I know that it is possible in theory because this mod did something a bit similar with Minutemen and a vertibird grenade:

https://www.nexusmods.com/fallout4/mods/13115

 

Except that it is a mix between a transport and reinforcement vertibird.

 

Any help or tips is appreciated!

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Hello!

 

I wanted to make a mod which adds a second BoS Vertibird grenade, but instead of a transport Vertibird it would summon one that would fly over the grenade location and drop some BoS Soldiers in Power Armor as reinforcements.

If the player can use the reinforcements and the quality of reinforcements would depend on the Players rank within the BoS. The Vertibird should depart after dropping the soldiers.

 

Sadly I can not figure out how Bethesda did the Vertibird scripting. It is a bit too complicated for me. I would need some guidance for this as in where to look for the transport vertibird script which triggers after the grenade explodes and to what it needs to be attached to.

 

I know that it is possible in theory because this mod did something a bit similar with Minutemen and a vertibird grenade:

https://www.nexusmods.com/fallout4/mods/13115

 

Except that it is a mix between a transport and reinforcement vertibird.

 

Any help or tips is appreciated!

 

You ever heard of FCOM ?

 

It is exactly what you are looking for I believe. It can be used for any faction you like. BoS always arrive in vertibird and then that vertibird take of.

 

Not only it can be used in immersive way (you earn recall points once per 24 in game hours) but it can be also used in cheat version.

Without cheat version you wont be able to call some factions untill you complete certain quests.

It also has an optional file for some great PA armor mods from nexus.

 

I am always using it in combination with We Are The Minutemen and Militarized Minutemen.

 

You should definitely check it out it is must have for me and if I dont feel like working for minutemen but other factions then I use FCOM and best thing about it is that if you call them while you are in any of your settlement you can press R (default key for sending settler to specific settlement) and they will behave like settlers so you can assign them to guard post or other activities and change their gear.

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Thanks.

I know FCOM. But also in their files I could not really figure out how they did certain things.

For me personally the mod is, while being great on a technical point, kind of immersion breaking.

A BoS Knight just being able to request and command Paladins or other Knights in Squads? As far as I remember FCOM only checks affiliation and not ranks in a faction.

 

Hence I want a simple grenade for temporary random BoS reinforcements. Pretty similar to the Minuteman flare gun.

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