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NPC Spawner Spell (U9.1)


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#91
TalionSolaris

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In response to post #108265893.


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You can customize the Knight one to change it, but for adding anything I'd need to add a button

#92
WesternWarlord

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In response to post #108265893. #108266548 is also a reply to the same post.


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noted.

I did have one question after using this though; is there a way you could randomize the spawns, both in clothing and face? it seems that everyone is the same, and the thing I liked about your previous versions was the slight randomness to each individual spawn (Hair/beard, helmet or no helmet). I feel it's a bit of a slight disappointment in certain circumstances to have the exact same clone spawn. Perhaps you could make use of the 'Table' aspect in the container JSONs, or some other way if that doesn't work. 

#93
Scubaboom

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Am i missing something? one day its random hair styles and stuff and the next every spawn is bald?


#94
TalionSolaris

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In response to post #108466348.


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Side effect of removing the equipment, I'm working on fixing it

#95
wskinner66

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Is sectory needed for this to work, if not then are there potential other reasons the spell won't show up in the spell menu


#96
TalionSolaris

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In response to post #108616638.


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There are no requirements. I do not know of any potential causes for it to not show up on the wheel unless you're trying to use it on either a pirated copy of the game or Nomad

#97
NorokVokun

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Well done with this mod. Tho I admittedly rather miss the old way of switching modes. It would really be awesome if it was a option to enable disable somehow. I really loved to just set up scenarios with this without the need for any menu, which now isn't the case anymore sadly.

#98
MrDragosia

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In response to post #108881718.


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go to old ones and then download the one from 24 october 2021

#99
Dudeman203

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?

are you updating for u11 beta

 ?



#100
TalionSolaris

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In response to post #109075643.


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It's in my discord server, I won't publish mods for the beta because I don't condone people modding their game and then bothering the devs with bugs while they're working hard for us to enjoy the full release soon

Edited by TalionSolaris, 08 May 2022 - 08:21 PM.





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