Thanks for taking the time to reply with that. That would be a great strategy for a high level Fire Magick Mage, but I am a Thief! And my followers are two Thieves, an Assassin and the Companion, who is a Warrior.
It can be done but it can be challenging if the draugr aren't killed before the next "batch" wakes up.
LOL! "Challenging"? I think the word you are looking for is IMPOSSIBLE!
And I am only on Adept difficulty!
They should come in small waves, rather than all at once.
Yes, they came in waves, but only a few seconds apart. I used to use a mod for better undead, but not on this character, as Draugr kept resurrecting a ridiculous number of times.
The door out was locked and needed a key. Once they are all dead it's just an Adept level lock that I can pick easily. I am not sure if that is Vanilla or due to some mod hanging around.
...and make use of the fire breath shout you just got from the word wall. That shout is slightly aoe, so if you move in such a way that they're all bunched up or lined up in front of you, you can damage more of them with it.
Ah, that's the thing. I did not speak to the Jarl and most of my activity is in Riften, trying to join the Thieve's Guild. So I have seen no dragons and only have that one shout, but cannot use it as I have no souls to power it. I only went to Whiterun to sell loot, and joined the Companions for their One-Handed training, then met the guy wandering round who lost his father's sword, and he trained my One-Handed some more. So far I have the first Perk and some of the Dual-Wielding ones. But none in Archery.
If you don't have the magicka to cast a cloak spell, there's also briar heart, dwarven oil & salmon roe, which will give you a triple action potion to increase your magicka regen, restore magicka, and give you an extreme boost in raw magicka for just a few seconds, long enough to cast something.)
Ooh, the irony! I use my own Alchemy mod for Herbalists, Healers and Poisoners which allows better potions of both, and makes their strength more equal to ach other. I even have a portable pestle and mortar, so I could have made that potion in the dungeon. But I have no perks in it and didn't even think of making a useful potion. If I were an Assassin, I would have almost all the perks.
And I have only the one Flame Destruction spell that you start with, as Destruction is not even a Tertiary skill for me.
I recall doing this one time with a Ranger, who had a lot more Perk points in Archery and could sneak shoot with the Zoom-In Eagle Eye Feat. But it was still impossible, so I cheated in scrolls of Bane of Undead or something.
As I am playing a Thief this time, I have role-playing rules I must stick to, like AD&D classes to mimic the old Daggerfall classes. I have to take a Perk in a Primary skill if I can, before any in a Secondary Skill, and must take a Perk in a Secondary skill if I can before I take any in a Tertiary skill.
Sneak 96 All but last
Lockpick 93 All but last
Pickpockets 23 1 Feat (need to join Thieve's Guild)
Speech 77 8 Feats
One-Handed 77 5
Light Armour 91 5
Archery 94 0 feats
Alchemy 92 0
Smithing 90 0
Enchanting 35 0
Illusion 20 0
Alteration 20 0
My Khajiit can still 1-Shot a Silver Hand from stealth, though, due to Sneak perks, even with no Archery perks.
For a Pickpocket I would swap Lockpicking with Speech and for a Burglar I'd swap Pickpockets with Speech. Shame there's no Climbing skill no more!
My Ranger was much better at Archery, of course, as that was a Primary skill for him (a Bosmer) and my Assassin was much better at Alchemy.
Assassin Ranger Bard
Sneak Archery Speech
One-Handed One-Handed Illusion
Alchemy Light Armour Pickpocket
Pickpocket Sneak 1-Handed
Archery Smithing Archery
Light Armour Alchemy Light Armour
Lockpick Alteration Alteration
Destruction Conjuration Lockpick
Smithing Illusion Smithing
Enchanting Enchanting Enchanting
Illusion Two-Handed Alchemy
Speech Block Sneak
There are other rules as well about how much Magicka, Health and Stamina they gain, which perks are disallowed, whether they can do Heavy Smithing etc. EG a Ranger can use Illusions to Calm Animals, Conjuration for Summon Animals and Elemental Atronachs, Alteration for Water Breathing, Transmute Ore and any survival things, but cannot Summon or control Undead of any sort, or take Assassin type Sneak Perks.
So, in the end, my Khajiit Thief was either going to have to abandon that quest for now, or cheat.
So I used TGM in the console and killed them all dual-wielding my Elven Sword and Dagger!
And it was still a hell of a battle!
Next time, if I am playing a Mage, I will prepare better and use your strategy!