Jump to content

Photo

Need Reference Guide to Imagespace settings/functions (FO4edit)

imagespace fo4edit

  • Please log in to reply
2 replies to this topic

#1
Blinxys

Blinxys

    Old hand

  • Members
  • PipPipPip
  • 589 posts

^ as the title says...

Looking for a reference guide to imagespace settings, i.e. defaults, ranges, what they do, list of options/combos, anything really... Very not heavily documented topic. :huh:

 



#2
LarannKiar

LarannKiar

    Old hand

  • Members
  • PipPipPipPip
  • 1,946 posts

I know it's not the answer you're looking for but using Creation Kit is much better for this purpose. You could see the effects of these settings in the Render Window.



#3
Blinxys

Blinxys

    Old hand

  • Members
  • PipPipPip
  • 589 posts

Not sure why I missed this post previously. Apologies! And thanks for your reply.

No, you're right not quite what I was looking for. Just wanted to know more about how to affect changes deliberately.

 

My CK was acting up, but the render window is also dramatically different than in-game display (enb/weather mods/unknowns).

Is why I was hoping to get to the root of it.

 

Also found settings in Vivid Weather that allow changing default imod. So that literally cleared a lot up for primary purposes.

Have resolved to commandeer other imods for other purposes.

 

Nevertheless, now that CK is behaving better lately, may look into this as well, as you suggest.  :thumbsup:







Also tagged with one or more of these keywords: imagespace, fo4edit

IPB skins by Skinbox
Page loaded in: 0.445 seconds