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Sooo, I have downloaded a butt f*#@ ton of mods, and I honestly can't find what mods are messing s#*! up, I enable one at a time and it works fine but then it immediately shits itself. :x.. halp? If it helps, it crashes immediately on starting the game. (The first slide doesn't even appear)
Mod Load Order:
FalloutNV
Dead Money
Honest Hearts
Old World Blues
Lonesome Road
GunRunners Arsenal
(All Pre-orders)
RePopulate Wasteland
Project Nevada - Core
Project Nevada - Cyberware
Project Nevada - Equipment
Project Nevada - Rebalance
Project Nevada - Extra Options
FOOK - New Vegas
FOOK - New Vegas DLCs
ELECTRO-CITY - Completed Workorders
ELECTRO-CITY - Highways and Byways
Primary Needs HUD
FNV Toolkit
More Perks
More Perks for Companions
More Traits
Detect Traps
Ambient Temperature
Advanced Recon Tech
Inventory Access
AWOP (A World of Pain) (Inactive ATM)
TSC Vegas (Inactive ATM)
Military Expansion Program (Inactive ATM)
Deserters Fortress (Inactive ATM)
NVR-Strip
Mission Mojave - Ultimate Edition
MMUE POP
Mission Mojave - Ultimate Edition Plus
Project Nevada - Cyberware Additions
Project Nevada - Rebalance Complete
Project Nevada - All DLC
FOOK New Vegas (esp)
FOOK New Vegas DLCs (esp)
DYNAVISION 2 -Dynamic Lens Effect
Grenade Hotkey
Grenade Hoitkey - DeadMoney
Ambient Temperature - IMCNNV
Imp's More Complex Needs
Imp's More Complex Needs - J - SORTED
IMCNNV - HUD and Hotkeys
IMCNNV - Sorted
More Perks Update

More Traits Update
More Perks for Companions Update
HUD Extended Ambient Temperature
HUD Extended
Stimpak Counter
christinecos
Readius
EVE FNV - ALL DLC
WMXUE
WMXUE-CouriersStash
WMXUE-ArenovalisTextures
WMXUE-AWOP (Inactive ATM)
WMXUE-EVE
WMXUE-PN
Advanced Recon Range Finder
Detect Traps - Perk
Detect Traps - DLC
(Most of Millenia's Stand-Alone weapons)
GRA WRP Compatibility Patch
GRA WRP Compatibility Patch no Brush Gun
Camon Pack - Blachnick
Camon Pack - Blachnick - Scottmack
The Mod Configuration Menu
Neotropics Weapon Display
Advanced Recon Gear
Advanced Recon Tech
Advanced Recon Tech - Detect Traps
Advanced Recon Gear - Project Nevada
CNR_Beta
DraongskinNCRPersonelWearingOutfits
DragonskinTacticalOutfit
DTO-ProjectNevada
DTOBP-ProjectNevada
DragonskinBonusPack
JustAnArmorPack_WithCheatBox
JustAnArmorPack_NV
JustAnArmorPack_WithCheatBoxAndAliceArmors
NCR Rearmament v 1.5 (Lore)
1nivVSLAmors
TGsArmorCollectionVegas
EMR-StealthSuitMkII
NVR-Version_10
NVR-NPCs
NVR-SMOTS_ELECTRO-CITY_Patch (Inactive ATM)
NVR-rePopulate Wasteland_Patch
UHNV-More Mannequins
UHNV-Chems
UHNV-Brighter Lighting
UHNV-Bobblehunt
Ambient Temperature - PPA
Jump Fall Fixer
Powered Power Armor
Neotropics Medical System
Radar
Unlimited Companions

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Dragonskin Armors are out of order, Dynavision is supposed to go at the end, NVR should be higher up.

Other than that check the requirements for all your mods, if it says "Masters: FalloutNV, (Something at the very end)" and you put it first, it will crash your game. Masters must always be loaded first, just like the heirarchy of the modding world. One day, maybe, Master .esms and .esps will be able to coexist, intertwined, in random, but equal order. But for now we have FalloutNV as our overlord, so it is but a dream of electric sheep.

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Check for conflicts, can you run it vanilla? Some mods might fight over the same cell. Are you running NVSE?

FOOK may not play nice with PN. Check for conpatibility patches since you have a lot of overhauls.

Test it out as

Vanilla

Minor mods

1 Major (your fav)

Other majors

 

To try and find the mod causing the crash.

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<p>I may disable FOOK and try how well it works then, if it's the problem then I'll just find the mods I like that are associated with it.<br />

Update: FOOK isn't the issue, and I have NVSE and have ran BOSS and most of my major mods are not recognized by it. And I tried to do that, it just eventually got more and more unstable until it all fell apart.</p>

Edited by WarpGenesis
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When I run into that problem I either BOSS auto sort it and if that doesn't work I disable all mods, then enable them in small groups until the game crashes to narrow down which mod is doing it. Once I've reached a group of mods that causes my game to crash I enable them one by one and start the game each time until I get which one it is exactly.

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