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Adding animation to a custom headpiece


zminer123

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Hello all,

This is my first posting, so please be gentle. :biggrin:

 

I am working on a mod to add twileks (from Star Wars) to Skyrim. I have a current working version that allows me to make twilek characters. Before I upload it to the nexus (my first upload!), I want to add one extra layer of coolness: I want to make the lekku (the head tails) move with the body. In other words, when the character runs forward, I want the lekku to trail behind them. When the character jumps, I want the lekku to bounce as well.

 

I have an idea of what I need to do... In that I know I have to set its weight comparable to some bones so that it moves with those bones. I have NO idea how to do that however. I have the basic setup done (I have Nifskope, Blender, and the Nifskope tools script for blender). Can anyone help me out here? I also have the Skyrim version of bouncing breasts installed (whatever it's called nowadays), so if I can use the breastbones as the reference bones, that would be fine with me.

 

Thanks in advance everyone...

Zminer123

 

P.S. To prove I'm not bs-ing, I attaced a screenshot.

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