gogutier Posted April 29, 2021 Posted April 29, 2021 Hi, I'm trying to figure out how to script the kill cam (the cinematic death that sometimes plays on critical kills) to trigger always on specific NPCs, yet I still can't find anything. The only way I think it could be done is to use TFC mode pointing to the NPC, triggered by the OnDying Event, but it's not se same thing. I would appreciate any Ideas/suggetions. Thanks!
dubiousintent Posted April 30, 2021 Posted April 30, 2021 Have you looked into "Camera Paths" and "CameraShot"? Also "GetVATSValue"? They are the only "camera" related results searching in GECKWiki. -Dubious-
gogutier Posted May 15, 2021 Author Posted May 15, 2021 Sadly Camera paths and Camera shots seem to only work on VATs, at least I'm not able to trigger under them under other conditions (death of companions). Any suggestion will be apreciated.
dubiousintent Posted May 15, 2021 Posted May 15, 2021 I don't recall seeing the "kill cam" outside of VATS, which is very "player centric". Don't think what you are after is currently possible in the engine. If it is possible, will probably require a new function to be added by one of the NVSE extender plugins. -Dubious-
gogutier Posted May 21, 2021 Author Posted May 21, 2021 (edited) I don't recall seeing the "kill cam" outside of VATS, which is very "player centric". Don't think what you are after is currently possible in the engine. If it is possible, will probably require a new function to be added by one of the NVSE extender plugins. -Dubious- I'm trying to script when this will happen on NPCs that satisfies certain conditions. As I understand It already occurs outside vats and also when companions kills someone. https://www.youtube.com/watch?v=RqMjdOtnzfM Edited May 23, 2021 by gogutier
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