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Totally support this idea. Might as well make the cap +100 Health/Stamina, though. At +5 per 20 Animals killed; that's still... what... 400 kills to Max? Quite a ways to grind.

 

Also, considering all the Werewolf/Werebear mods out there; you could make the Enchantment affect Were-Animals. Not to mention making it able to be Disenchanted, to stack on other weapon types if you're not an Archer.

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