Hi guys and girls,
Sorry to ask what may sound like a stupid question to more experiences modders (only 2 mods released so far), but I ran into a wall with 3ds and while I googled forever to find my answers I can't find any - probably because English is not my native language and I'm not using the right keywords.
I've created a piece of armor in 3ds that comes in my different elements - many of them using different materials, so I've textured them all one by one before attaching them together. I stupidly thought that 3ds would automatically pack my various .dds in one UVW when I attached all elements together - but this is not at all what's happening. It does repack everything but mostly retains only one .dds so I end up with the most horrible patchwork of textures.
Anybody can point me to the right keywords for this, or some tutorials (I must have watched dozens but couldn't find the answer) or give me direction in 3ds to be able to attach my textured elements without having to retexture it all? This would almost unfeasable as some elements are actually covering others...
Many thanks in advance to whomever can help me