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KristSilvershade

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  1. I disabled combined meshes again. I loaded a save from an interior cell and exited to the area where the CTDing save was. Graphical error occured, but no CTD. I then quit fallout, relaunched it, and loaded the same save that CTDed the first time and it did NOT CTD, but did still have graphical corruption. The only thing that's changed was that I re-downloaded a mod that was-indeed missing it's meshes.bsa, so it's possible the CTD and the graphical artifacting were separate issues. It may have been a tool for something else that I used a while ago then. It also may actually have been for skyrim, it was a couple years ago and my memory is not that great.
  2. @G4M3W1NN3R Apologies. All the values in the images shown were for my surfacebook laptop, I will have to wait until I get home to provide the details for the desktop setup. Unless the 1070 is setup to overclock out-of-box then it is not overclocked. This is my specific GPU: MSI 1070 Seahawk X . I see that it has an overclock mode, but I've not enabled it, I'll get you the actual readings once I get home. To be absolutely clear: I am having the same visual artifacting as OP(polygons stretching spasticly over the screen) on both laptop AND desktop, but ONLY when my Home profile is selected, and only when facing a certain direction. I am not artifacting on any other game, currently testing Skyrim Special Edition + ENB + an equal number of mods. I am not BSODing or having other unusual hitches on my laptop, though my desktop does freeze or BSOD regularly - though I've isolated this as a CPU nearing it's death, it does this even when it's running mostly idle at 35c. The fact that my laptop GPU is overvolting and overclocking is concerning, I suppose it's possible that both laptop and desktop are artifacting in the same way due to stress? It's odd that it's not occurred in other games, or when I do long-term stressful renders in Blender on either device. Either way, I'll get you my desktop's temperature/voltage/etc readings tonight. @VIitS everything you've said makes perfect sense, I'll still fiddle with it to see if I can get the issue fixed. But since the Work profile is working with the same modlist/order as the Home profile, I'm pretty sure it's an ini configuration in combination with a mod issue. First thing after reading your post I assumed bUseCombinedObjects was enabled in one profile but not the other - but neither profile has the flag set at all. I added bUseCombinedObjects=0 bPreCulledObjectsEnabled=0to my Fallout4Custom.ini , this caused CTDs upon loading a save file. Setting them to 1 allows successful loading, but the artifacting is back. As for mods containing precombined meshes, I've worked with some of the RTL/FO4CW devs in the past and am aware of at least a handful of modders that use precombined meshes in all their work, I'm pretty certain one of the mods I downloaded mentions using precombined meshes along with special instructions for the ini/loadorder, which I followed to the best of my ability. I'll see if I can hunt it down again. I've not used any tools to try and autogen precombines for this modset. I've done that in the past and, like you mention, massive stability issues. Stability>saving a few frames. I'll report back if I can find the mod in my set that mentioned using precombined.
  3. I used Bethini to generate new ini files and the game is loading again. I made the changes reccomended to skindecals and it's caused no noticeable change. I will look at the files again tonight and see where the differences are between the work and home inis and see if I can pen down what exactly's causing this.
  4. Update: I reverted the ini files for my Home profile back to their default state and now the game is CTDing upon load of any game save.
  5. @G4M3W1NN3R I am 100% sure this is not screen-tearing, lol. To ensure this is not a hardware based issue, going to ask a few questions 1. Did you build your own computer, or did it come pre-built. The home computer was self-built, the surfacebook is a prebuilt laptop 2. What is your hardware usage and tempertures, whilst the Artifacting is Happening 3. What is you GPU Current active specs (when it is running) Voltage, GPU Clock, and Memory Clock speeds. (can find this information using MSI Afterburner) https://imgur.com/a/uD4KUWO https://imgur.com/a/OH1E0XJ This was taken while FO4 was running during the corrupt graphics issue. I -think- between the two screenshots there's everything you asked for? 4. is Your GPU Definitely Seated Properly, as well as Memory Sticks, and all cables are definitely connected properly to the Motherboard and GPU. (have to ask because it is possible it might not be,which could cause these issues) GPU and Memory is all seated properly in the home PC, I don't see how it could possibly not be seated right in the laptop, lol. Edit: I'm pretty confident it's an issue with the ini file. so I'm going to generate a new one for my Home profile and see what happens. Wish me luck.
  6. Holy mother of gawd, 247 ? just lol ok. you kinda have a problem there. I am not sure what the load orders are going to be like but that's a hell of a lot of data. Yes. Yes it is a lot of data. My load times on my SSD are longer than they were for Vanilla back when I had it on an HDD. I will send you the requested, but please read the info at the bottom of this post, I've got new info that suggests it's not related to mods. It certainly has required a lot of work tweaking the load order, I've even had to eliminate a couple mods that couldn't be reconciled without more patch-work than I care to do in FO4edit or the CK. I am now confident it's not a load-order issue, but will still upload the requested files. My computer is custom, but not overclocked. It is watercooled, and I have a temperature monitor that will alert me if any components go over a critical level. I suppose too much voltage is an option, though I'm not sure how I can sort that out or test for it. However I've got new information that suggests it's not a loadorder issue OR a hardware issue: I have MO2 installed in portable mode on a external M.2 drive. I have two profiles built in Mod Organizer - one for my 'gimpy' work laptop, one for my beefy home computer. The only mod-difference between these two is that the Work profile uses the NeverNude varient of CBBE while the home doesn't. The only other difference is in the config. Neither rig is overclocked, though the home PC is custom. Laptop Specs: SurfaceBook1 w/ Performance Base- 8GB LPDDR3, i76600u @ 2.6Hz, GTX 965M Using the Work profile on the Surfacebook: No graphical glitches Using the Home profile on the Surfacebook: Same glitch as before. Plugins/Fallout INIs https://drive.google.com/open?id=1VX3HwlPcHNpqt0BZHNamG_MrSyY8uG0D Edit: I'd like to add that my inis were configured by the BethINI.exe program, using the 'reccomended tweaks' options, if that helps point to any quick known-solutions. Also a big thanks for working with me on this!
  7. Validated my cache twice earlier today. DxDiag reports nothing interesting/unusual. Windows is up-to-date and several reboots have not fixed it. The game is, in fact, heavily modified. 255 mods installed with 247 ESPs, which I know is skirting the limits, and way more than anyone would want to dig through to help me out, lol.
  8. I'm having this with a pretty beefy PC right now. Xeon E5-2670 (2.6ghz x8 cores) 16 GB DDR3 GTX 1070 The graphic OP posted looks exactly like what happens to me. It only occurs in certain areas when facing a particular direction, usually toward the south east. FOV does not effect how 'wide' of an angle looking will trigger this effect. I am running the most recent drivers for my GPU.
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