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fullex2064

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  1. Mod organizer was having a lot of problems with windows insider in general when I was using it for oldrim to get past the 4gb Limit. I even once had my whole mod organizer folder quarantined by an insider build and had to reinstall mod organizer and all my mods. I stopped dealing with insider builds after that
  2. Just use skyui j havenât read anyone reporting it being unstable despite it and SKSE64 being in alpha
  3. Yes hey work you just have to port the mods over using the creation kit and unpacking whatever bsa you have. So far I have converted Skytweak Grimy utilities GUISE Skyrim improved Widget mod Less intrusive hud Dual wield parrying Uiextensions Sxp redone Worlds dawn(for the attributes only, havenât tested the enchanting part) Natural character growth and decay All functions appear to be working properly, even FISS presets with the FISS SE mod
  4. Mod organizer 2 received a major update a few days ago. Itâs working a ok for me so far
  5. Two things you can do for this issue are 1. Calibrate your monitor if you havenât already done so. 2. Edit your enb settings to increase brightness to your liking. You can do that in game by pressing Shift+enter or shift+z depending on the enbâs configuration
  6. Doesnât resaving form 43 esps in the new creation kit turn them to 44? Also ECE works fine if youâre not using hair mods,
  7. I was playing LE until two days ago when I decided to convert my favorite SKSE mods that donât need a .dll These mods all seem to be functioning properly, I know a few needed .dlls for specific functions but they arenât Critical for the mods to work Skytweak Grimy utilities GUISE Less intrusive hud Worlds dawn(just for the attributes) Sxp Skyrim improved Dual wield parrying UI extensions Extended UI Natural character growth and decay Realistic weapon positions Iâll be converting widget mod and realistic room rental today. Iâm doing some thorough testing today but I have yet to crash with yesterdayâs function testing. If I can have 75% of these mods functions Iâll be happy, but so far everything looks like itâs working. FISS for SE works perfectly with the mods that Iâve converted that utilize it.
  8. For gameplay Iâd recommend classic elder scrolls attributes and smart automatic attribute leveling. Fleshes the leveling out a little
  9. OBIS is must have material. I personally like coupling it with brigandage, really injects life into bandits!
  10. https://www.google.com/amp/s/amp.reddit.com/r/Chipper875/comments/4lgqx3/skyrim_wyrmstooth_116_download_link/ Thatâs where i got it from a while back
  11. Download mfg console plugin. Click on the girl and it will tell you where she came from
  12. Awesome! That's good to know ... So then it looks like we can put in the actually VRAM amount! Fullex2064, are you going to bump it up to the full 16K? I'm probably going to have to start another thread on this because I don't see much information about AMD Crossfire and ENB Yeah I just added in my full amount available and didnât really notice a major difference from 10240. I was already getting close to consistent 60 FPS outdoors with some minor drops, those drops still happen but itâs still better than it was prior to the windows update
  13. http://enbdev.com/mod_tesskyrim_v0318.htmv0.250: Changed ENBoost, now it support up to 128 Gb of memory or about 192 when compression enabled, may be this will be useful for the future.àThatâs strange that Iâve never seen anyone mention this before. Iâve seen all kinds of weird equations used to determine max video memory, and theyâve always stated the max is 10240 MB. Thatâd be awesome if itâs true, i do have more than 10240 combined ram and vram My previos post quotes the words written by the ENB author.I see that, I just am finding it odd more than anything that in all the time Iâve spent reading people arguing over the settings Iâve never read anyone mention this information written on the enbdev website. Just perplexed by it, thatâs all.
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