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I know this post is very old, but I'll mention what I found out when I came across this problem, in case others have it. The issue seems to be that the room bounds are connected to Portals. You have to select every portal in your cell, one at a time, and select 'detatch portal from room' from the top options. Then delete portals onced detached. You should then be able to delete the Room bounds without any objects disappearing. It worked for me anyway.
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Would appreciate some help guys. So basically I now have a cell, or actually a single QUAD within a cell, where all objects added by me are invisible. They still list in SSEDIT. They still list in Creation kit ad being present in that cell. But they don't show. It only seems to be statics, as markers are present. If I drop an object just outside the area, it's fine, then if I manually drag that object into the quad of that cell it just disappears. I'm guessing it's actually there just not rendering. Is there an option I've accidentally activated to not show items within a single quad? The only think I can think of is that the previous session I deleted a couple of textures to paint my own textures. But, I dunno that seems unlikely. Anyway, would appreciate some brainy Creation Kit pro helping me out here. :) Thanks.
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I have exactly the same problem. My Creation kit has completely died, and refused to run. Three times now of the past year, and always within a day of me 'cleaning master files'. Verifying files in Steam seems to find '4 files' that need repairing.
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Thanks alot, that gives me hope lol. Basically it's a kind of 'sword in the stone' scenario. This powerful sword just sitting there waiting for the player to reach a certain level or complete a certain quest. The player can return to the sword and try again and again, perhaps not even knowing what level they need to be, until one day...wahoo. Anyway, thanks again. Hope some scripting genius comes along and does all the work for me, cos I took one look at the script wiki and rapidly gave up.
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Hi guys would appreciate someone with more experience of the CK than me, letting me know if it's possible to have an item, say a sword, able to be picked up by a player only if that player is a certain level? I've googled but couldn't find anything. I imagine it would need some script. Or else, is it possible for the sword to be visible to the player, but unable to be activated until the completion of a quest? I am totally clueless about quests, thx in advance.
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Nexus Skyrim SE website, can't access account or search etc.
willybach replied to willybach's topic in Skyrim's Skyrim SE
Cleared just now...still nada. Thx anyway. EDIT: And it's back! :) -
Nexus Skyrim SE website, can't access account or search etc.
willybach replied to willybach's topic in Skyrim's Skyrim SE
I don't 'have permission' to access that link bud for some reason. Even though I'm logged in. -
Help: www.nexusmods.com has redirected you too many times.
willybach replied to willybach's topic in Skyrim's Skyrim SE
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Help: www.nexusmods.com has redirected you too many times.
willybach replied to willybach's topic in Skyrim's Skyrim SE
Cool thx. Just always nice to know it's not something unique to yourself. -
Anyone having trouble uploading files?
willybach replied to stonefisher's topic in Fallout 4's Creation Kit and Modders
Yes. Same problem here. -
What would i like to see happen for number V? Well, I'd like to see a wealthy benefactor appear on my doorstep and inform me he'll give me 2000 dollars under the proviso that i spend the money exclusively on a P.C upgrade. I cant even handle Very High settings in IV :( , and need a serious amount of slider bar action just to get High setting to work okay. I fear number V would spell the end of my P.C. But bring it on, I'll just have to work double shifts for two years thats all :blush: . I love the realistic feel of Oblivion, and hope that trend continues in number V. Also my main wish....that they actually take a good long look at some of the awesome Mods out there for Oblivion and actually take note. Theres a lot of good ideas floating around.