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Ionas177

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About Ionas177

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    Morrowind

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  1. Wow, thank you so much for the suggestion Seraphim, you actually saved me so many hours of frustration in solving the issue! Using the method you suggested, I decided to follow my hunch and 'ignore on load' all of the room bounds and portals that I had placed a few backups earlier. I have no idea why, but that was exactly what was causing the crashing, I was able to work for a few hours straight without any issues. I decided to transplant all of the room markers and portals into another temporary cell for now while I finish up the interior, and everything is working beautifully again. Any idea on why the room bounds and portals might cause delayed crashing like that? Maybe just an overload on memory usage? They seemed to work perfectly in game, I didn't even have any portal flickering or object pop-in, so I'm not too sure if it was an error on my end or not. Either way, thanks a ton for the tip :) It worked like a charm.
  2. Hey guys, sorry for another age-old CK crashing post. I try not to waste other's time by asking for help over trivial questions that I could figure out myself, but I've honestly been struggling with this for the past few months and I'm almost at the point of just giving up. I've been working on a fairly large and detailed house mod for the past year now, and until about four months ago I was having absolutely no issues with the creation kit. Then suddenly, I'm guessing after adding or changing something in the interior of the home, the creation kit just started randomly crashing after exactly 10-15 minutes, no matter where I was in the cell or what I was editing. I've poured over hundreds of forum posts and scoured the internet looking for any and all possible solutions, including the infamous audio fix and disabling the tablet process, among many other things. I've even tried to reload old, old backups of the esp with the prospect of redoing months of work, but the problem somehow persists. I think at this point the issue must be related specifically to the mod itself, not a problem inherent with the CK, as I don't experience any crashes while editing any other cells. I've used a few of my own custom meshes and textures throughout the house, but I've been using them since the beginning when I didn't used to have crashes, so I don't think they are the culprit. The only other thing that I could even begin to guess is that perhaps it might have something to do with room bounds and portals, as I think that the crashing might have started shortly after I decided to start optimizing the home, but I really have no idea if that's even feasible. The mod works perfectly in game, there's no missing textures or anything seemingly out of the ordinary, so I'm honestly completely stuck. At first I just decided to try and live with it and resolved myself to the fact that I'd have to endure the 5 minute CK load every 15 minutes, but it's slowed down my progress by so much that it's just not worth it anymore. Again, I've put over a year's worth of work into this mod and it would be absolutely devastating if I had to waste all that effort for such a silly thing, so I'd really appreciate any further suggestions or ideas that anyone might have. Honestly, I'd take anything at this point. Thanks in advance for any help you are willing to give <3
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