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SevVocal

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  • Website URL
    http://twitch.tv/SeverageHotS
  • Discord ID
    Severage#7312
  • Country
    United States

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  1. EDIT: Ahh, I see. So the issue was I was using Modders Resources in their own folder from the Data folder directly. I placed them in Data\Textures and it works now. Silly of me. Thanks for the help.
  2. Hi all, I just got back into Skyrim modding after a year of being away. I have a new PC since, and I have my Game Directory installed under D:\Steam Games\steamapps\etcetc. Which I believe may be part of my issue. When I go to create or modify a TextureSet, and change any one of the textures to one which is in my Data folder, I get this error: If it has to be C:\Program Files x86\etcetc for the Creation Kit to path it...how can I work around this? Or is the issue something else entirely? Thanks for any assistance.
  3. Severage (SevVocal) Actor Stats Age: (Nearly) 24 Gender: Male Race: Caucasian Last Updated: 6/6/2019 - Created a new post since I doubt anyone's going to scroll back a year looking for VAs. Active Member: Yes Playable Races: I don't particularly enjoy Nord accents, though I can get away with doing them. Orc, Dark Elf, High Elf, Khajiit, Imperial (Obviously), are my most proficient. I can pass an Argonian as well. Experience: Specifically for Skyrim, I've made a custom-voiced follower myself, lent my voice to the likes of ETaC, The Great Civil War mod, a couple smaller quest mods, Dragon Age Origins Followers, and The Last Refuge, sequel to the Jerall Mountains quest mod. Skills: I clean my own audio, if you have an engineer double-check it that's fine. For the most part, though, it should be free of background noise, mouth clicks, and other unwanted sounds. If you mention you have an engineer, I will not compress the audio myself and instead let them do it (This is for consistency's sake).I spend a lot of time training my voice as both an actor and singer and thus have a good amount of time allotted for it - meaning I'll get to your work quickly. Due to the above, I have a widely varying range. My voice is naturally light, medium-low, and smooth. I practice gravely characters a LOT, as many folks seem to want that, and most my roles require me to use a low voice. However, lighter and higher voiced characters aren't something I shy away from. Just don't ask me to do an anime protagonist voice. A fundamental grasp of many common accents. Scottish, French, common British dialects (Especially the more posh or Narration-sounding accents), Southern-US, Standard-US, (EU) Spanish, Skyrim-Nordic, Irish. All of these I'm confident in. I've also done Italian, Northeast-US, and German, though I've got work to do on these. If you want me to voice one of these last 3 or one I haven't listed here, please include a Reference Voice. I'm something of an impressionist as well for all sorts of Character voices, again it will be easiest with a Reference Voice if you want me to do something out of the ordinary. About Me: Loved using my voice in funny ways since I was a child. I've been more serious about being a vocalist and singer for the past 2-3 years, improving all the time! My recording is sadly not of Professional Studio quality as I have a Blue Yeti, Pop Filter and some blankets. However, I treat my audio well and take great care not to have plosives and nasty artifacts all over the place. As mentioned, I also clean it myself to improve the perceived quality. It should be more than adequate for Skyrim. Caveat: I am not interested in roles for 18+ content of any kind, nor will I use profanity in my lines. If I'm sent lines including profanity, I will substitute words - or you can do that yourself before you send it to me. Voice Samples: My Character Demo Reel: https://www.youtube.com/watch?v=Zj4flmqaAM0 My CCC Page: https://www.castingcall.club/m/Severage My Soundcloud: https://soundcloud.com/sev-vocal The CCC page also has my demo there, and a feed of auditions I've submitted at the bottom of the page, if you care to look at that. My YouTube and Soundcloud both have hobby stuff as well, just whatever I felt like doing for fun. If you made it this far, kudos to you! Your attention span is greater than at least half the internet.
  4. "Jmenaru is probably one of the best 3D artist who shares free mods. He recreates female clothes from other games, or concept arts." *Meanwhile their latest mod is a wearable barrel LOL* Crimson Twilight was nice, though. And Alyn Shir, not because I used it, but because props to a reference from a game that deserved more recognition. Pretty cool, I've followed zzjay for a while to get some nicer female attire like dresses. I believe some of them look very similar to Oblivion dresses, if I'm not mistaken; makes sense given her inclination towards older Bethesda games. Kudos!
  5. Do you get to the Cloud District very often? Oh What am I saying Of course you don't.
  6. Thanks, but I did see this. I don't really want to download a whole pack of clothes that don't use AWKCR's workbench (Like everything else I use), aren't made for my body meshes, and just generally don't fit well into my game. Not to mention his mod doesn't have LL integration, which is fine because it wouldn't make sense for a clothes pack to have it, but it doesn't make too much sense for the armor not to have it. I really wanted to see a proper, completed standalone version of the armorset. I guess I could just FO4Edit everything else out. But I don't know how to do the rest.
  7. Howdy all. As I was searching on the Nexus, setting up my Fallout 4 modlist,I stumbled upon a Modder's Resource by Tumbajumba which, frankly, looks amazing. However, he left the modding scene apparently and never actually made it into a mod. So it looks like for the past 2 years, this slick set has just sat there, maybe making its way into folks' personal mods. I figure it would take me a couple days to figure out how exactly to even implement it, and then a while longer to figure out how to make it compatible with things like AWKCR, maybe AE, VIS..it also only comes in a Male version, I believe. So there's a nice chunk of work that needs to be done yet, that I've no idea how to do, and I'd really appreciate if a more prolific modder that knows exactly what needs to be done could knock this out. Really though, this is easily a Top 5 Armor from the Nexus in my opinion, and it's a crime that it has gone so long without a proper Standalone mod. Much obliged!
  8. Basically, all I'm trying to do is make a marriageable Actor in my personal game. It doesn't really have to be standalone because of this, but I figured I'd go the extra mile and do it "right" regardless. My problem comes in with using Frecklemania for one, and then any makeup. I've got SKSE set for higher res textures and all, and have been using them for some time, it's just the Creation Kit giving me problems (Isn't it always). First of all, I'm not sure how to get the makeup to show up in game because if you ever run it through the Creation Kit it will come up as a red forehead, black stripe, etc. etc. Well known issues. How do I circumvent the CK and let these resources load on my Actor after I launch SKSE? Is there some way I can change the Actor in the CK to have all "Color Average" slots but then point SKSE to load them with the makeup? Secondly, I'm familiar with how to set up hairs and eyes from other mods onto custom Actors (No need to explain Esmifying esps or any of that), but I don't see anything that would allow me to apply Frecklemania overlays. I'm guessing it has something to do with warpaints, but I have a couple layers of different kinds of freckles for the effect I want, including hands/body/feet, and I don't really know where to start with this. Also I assume this would have the same problem, as the overlays are definitely not the tiny 256x256 textures the CK wants to use. I'm sure this is answered somewhere, but honestly some quick searches didn't find me anything useful, so I apologize in advance if there's a braindead-obvious guide for this somewhere. I appreciate any help!
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