-
Posts
7 -
Joined
-
Last visited
Nexus Mods Profile
About thmadmonk
Profile Fields
-
Country
United States
-
Currently Playing
The Elder Scrolls V Skyrim
thmadmonk's Achievements
-
Creating a Mesh for a Save Game Charactor
thmadmonk replied to thmadmonk's topic in Oblivion's Mod Ideas
:thanks: No, the tutorial I have been working on is for using the CS in Morrowind, and Oblivion, to better help out new and older modders get start in modding with the CS or as a reference sources. I did give it some thought about creating a tutorial for using both gimp, and blender, but after some research I found that there are many really good tutorials out there, and even books that exist on the subject. I hoping to post what I have in the future, I also have given it some thought to putting it in a PDF as a Ebook, or a friend also thought it would be a idea the have it published in book form. So far, I have about three pages of thoughts, notes and information I have put together on that project. As always, I am open to any thoughts, ideas, or suggestion, thank you again and ttyl -
Creating a Mesh for a Save Game Charactor
thmadmonk replied to thmadmonk's topic in Oblivion's Mod Ideas
Thank you, for your answer, it helped out a lot. I would also like to ask if I could get you help and input in the future, both on the mod I have in mind and a more detailed tutorial I have started. Any help and thoughts are always welcomed. I also have started to work with gimp, and blender more to get better at using both. I have found the with blender, it is not much different than the Rhino 3D I used in college. thank you again, and ttyl :) -
Creating a Mesh for a Save Game Charactor
thmadmonk replied to thmadmonk's topic in Oblivion's Mod Ideas
Thank you, again for your help :) . You have given me a good place to start looking, and I am also going to look into Wrye Bash, I also found out that you can use blender, gimp, pixie or Daz 3d for some of the basic graphics work, but I am still reading up on how both set up and use the given file type used in the data folder, ( meshes) (.nif ), and (textures) (.dds) for example. I also was given a good piece of advice from a buddy who does a lot of work in programing and linux. He told me you have to be carefully, that when building a mod, that you do not do something that would effect the morrowind or oblivion .ini file, that would lead to the main (.exe ) file to become corrupted or unstable. He also said to make backups of the core files, say the .ini file, ect, incase you need to repair something. I also currently looking though Nexus's utilities section to see if the are some more detail tutorials, the ones I have found so far are mainly general ones that cover the basics, I have since started to write out a more detail tutorial, and I have added to it as I learn more, I hope to post that in the future. I also would welcome any thoughts or advice on the front as well. Thank you again, and ttyl -
Creating a Mesh for a Save Game Charactor
thmadmonk replied to thmadmonk's topic in Oblivion's Mod Ideas
Thank you, for your help. That does answer one of my questions, about the construction kit. I am still trying to find out if there is a way to use the mesh and textures from your character / toon to create a companion mod,but no luck yet. I did however read that there is a player file in the Data folder that contains the player's meshes and texture; for his or hers game character, but I have not found out here it is located at yet, thank you again, and ttyl -
Hello all :) , It has been awhile since I posted anything, I would like to ask the community here, if it is possible to recover the mesh Elder Scrolls creates for your new character; The mesh you yourself creates at the beginning of the game for the character you play. I would like to take a saved game character,and mod it into a companion mod, but I am unsure if or how it can be done. I also would like to ask as part of this idea is there a way to edit or re-size an already made mesh, say for clothing or armor. I knew some of this could be done with Blender 3D and the Elder Scrolls Construction Kit, but I am not very skill at using either. and any help, ideas, or thoughts would be very welcomed, :thanks: