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smdursoii

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About smdursoii

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  • Country
    United States
  • Currently Playing
    Borderlands 3
  • Favourite Game
    TES, Fallout, The Witcher, Metro, Borderlands

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  1. Thank you so very much! Had same problem and this was the solution. I appreciate you posting this information.
  2. I know this is an old post, but after stumbling upon it, I would like confirm the exact same glitch under identical setting at Taffington and I fixed it the exact same way, moving them Northward adjacent to the house, though it was a pain in the ass as I had built a 2 floor General store. But thank you for this post , helped me solve my problem! :dance:
  3. I just started having this exact same problem today. I have confirmed that, for me at least, the mod causing it is Vault 1080. I have reported this to mod author and hopefully we'll have a fix soon. In the meantime thanks for your suggestion, I am using that Fungus Light Remover as a fix which works great.
  4. @Dark0ne The most enjoyable part of reading your essay's is how incredibly level headed, well thought out, logical and reasonable each and every statement is. Thank you for all your incredibly hard work in maintaining this community and especially for protecting the rights of mod authors/users. Thank you.
  5. In response to post #37154580. #37155085 is also a reply to the same post. Thank you for the explanation!! Was having exactly the same problem until I disabled my ui mods and now I'm back in action. Also having issue of mods being disabled each time I play. My plugins.txt is set readonly, but I will give the Fallout 4 Configuration Tool a shot with that option enabled. Ty again
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