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Can´t get Fallout FROST running properly
naugrim04 replied to PewPewTankDestroyer's topic in Fallout 4's Discussion
Make sure the esp is activated in whatever mod manager you're using. -
I have the same issue, but to a much worse degree. I've only had this issue since the latest update, though. Haven't found a fix yet.
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Honestly, this wouldn't be too hard of a mod to make. Just take the Zombie Apocalypse or Raider Apocalypse and replace all of the new spawns with monster spawns. Obviously, you'd need the mod author's permission if you wanted to actually release it, but if you know anything about the GECK, it really isn't too difficult a feat to go into the leveled lists and swap things out. Now if you want in-game configuration... that'd be a little bit trickier. But just a basic "tons of spawns" type thing isn't too hard.
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My main issue was trying to figure out how to put npcs (raiders) in the creatures leveled lists. I'm pretty sure this is impossible now. Not all is lost, though. Turns out point lookout's swampfolk are classified as creatures as well. I replaced the super mutants with them, and it seems to be working fairly well. You don't necessarily need to start a new game, if you've never entered an area with mutants. Also, I think if you wait long enough, the cells respawn. Anyways, I think I've solved (or at least bypassed) my problem.
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Ok, so I've been looking around for a good mod to replace super mutants with raiders. I couldn't seem to find one, so I decided I'd try my hand out with the GECK. Clearly, I know nothing about the GECK. I tried replacing all of the "lvlsupermutantgun" and "lvlsupermutantmelee"' objects with "lvlraidergun" and "lvlraidermelee". These are spawn points right? Well, that didn't work so I looked around a bit more and found a lot of posts referring to editing leveled lists. They said something about replacing the super mutants in the list itself, but that there was some kind of issue because super mutants are classified as creatures whereas raiders are considered NPCs. I tried to find the tutorial for this on the Beth website, but I couldn't find anything. Is this even possible? How do you edit leveled lists? EDIT: Alright, I figured out what/where leveled list are, but I'm still not sure about the whole creature/character leveled list issue.
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[WIP] The Boneyard (A New Story Mod) (Help Needed!)
naugrim04 replied to Yogogamer's topic in Fallout New Vegas's Discussion
You say this takes place in New Orleans? Isn't the Boneyard in LA? http://fallout.wikia.com/wiki/Boneyard- 112 replies
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- new enviorment
- new weapons
- (and 3 more)