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  1. Past hour
  2. I don't know.. I put on my Google Searching cap and look around. (Skimming over pages I am directed to while trying to find an answer.) Hey! I know!!! I'll ask Yoyomi when I spend one night in Bangkok next time I go to South Korea where likely I will end up in Singapore lastly. After I take a paper plane to reading Sigh, Gone, by someone from Saigon, and will find myself passing by Sinaju where Chuin and Remo have a secret home where they stock pile the gold bullion their employers pay them before I end up in Singapore listening to the sounds of maids singing while they are all swimming in the Sea of Tranquiity on the Moon. How was men's under wear invented? Example: BVDs?
  3. Out: History of trade. Before paper the winner was the one who had the wares and less bumps and bruises. Before scissors the victor usually wrapped up the loser and took the wares. Rocks made trading simple by tossing the rock to the one holding the food in their hands so they dropped the food to catch the rock. The winner picked up the food and ran home. Ah! The good old days of paying with Rocks, before rolls of paper came around, and before scissors that changed the course of trade from rocking, to rock and roll, to paper trades. What's Paper trading? It's called the stock market, where everything was on paper called Stocks and Bonds. In: lightly salted butter, Maple syrup, and cinanmon on two slices of white bread dipped in egg white then fried on both sides for 10 seconds.
  4. Edit: ok, so, it was Nipton Rebuilt, but now the problem is: how do I get out from the alternative start? It doesn't let me change my appearance or get out of the shack
  5. I don't think there is any deeper meaning to the random statements spoken by some NPCs. With the exception of adding spice to your game playing experience, I believe them to be simply that... random. However, I could be mistaken. If you would like to scour the Unofficial Elder Scroll pages for answers, I'd suggest looking in the Lore section.
  6. Today
  7. Start by clicking on all those "failed" extensions to find out why they failed.
  8. I suppose one could go to the sources for missing textures... Tes4Mod https://www.nexusmods.com/skyrim/mods/59867 (cuirass mesh, boots, gloves) Berserker Mule https://www.nexusmods.com/skyrim/mods/36714 (shorts)
  9. Miss The next person likes the western movies.
  10. Out: A skeleton with the mundane ring In: Scissors, a stone and a paper sheet
  11. Great improvement to the download/update indicators. Just want to point out that the "download" one is missing the drop shadow that the "update available" one has.
  12. I ban you because it seems like you never played Max Payne.
  13. Because it is not south. If I am in South Korea and want to reach North Korea which direction should I head to?
  14. Greetings. So I am using something that grants a trait on level-up and it works fine except for one minor detail. The trait menu appears after you have selected a perk. Works fine unless you take Intense Training, which prompts the SPECIAL menu upon selection. What happens here is that the SPECIAL menu is superimposed by the trait menu and looks quite unsightly, like a bug tbh. Don't get me wrong, functionality is there, you can select the trait, which will close the trait menu and allow you to make your SPECIAL selection. But I would like to make it so the trait menu only appears after all other menus have been concluded. Maybe a kind of scripted condition, but I have no idea how to go about this. Can anybody offer some relevant scripting wisdom to me in this regard? It would be greatly appreciated.
  15. Hello comrades! I'm having an issue regarding CGO. In particular, I'm using CGO in tandem with CFPAO (with the compatibility patch listed in the sticky attached). All animations work properly, with one exception: when I am holding a one-handed weapon and change grip to two-handed, rather than using the idle animation provided in CFPAO, it uses CGO's default idle where the PC rests the weapon on his shoulder. All of the attack animations use CFPAO's animations with no issue. While this is relatively minor, I cannot stand the two-handed CGO idle. I tested the grip change with the LE Unlocked Grip mod, and the animations work there. But that mod is old and buggy and so I would prefer not to use it. I have tried previously to manually delete all two-handed animations in CGO, but amongst the other problems that causes, the two-handed idle returns to vanilla animations rather than CFPAO. I would appreciate any help! Load Order: https://pastebin.com/UhfAKdQW
  16. Skyrim SSE v1.6.1170 CrashLoggerSSE v1-13-1-0 Apr 5 2024 14:33:44 Unhandled exception "EXCEPTION_PRIV_INSTRUCTION" at 0x7FF6F5688096 SkyrimSE.exe+04A8096 cli SYSTEM SPECS: OS: Microsoft Windows 10 Home Single Language v10.0.19045 CPU: GenuineIntel 11th Gen Intel(R) Core(TM) i5-11400H @ 2.70GHz GPU #1: Nvidia GA107M [GeForce RTX 3050 Ti Mobile] GPU #2: Intel TigerLake-H GT1 [UHD Graphics] GPU #3: Microsoft Basic Render Driver PHYSICAL MEMORY: 11.45 GB/15.71 GB GPU MEMORY: 2.73/3.29 GB Detected Virtual Machine: Thread Expert (100%) PROBABLE CALL STACK: [ 0] 0x7FF6F5688096 SkyrimSE.exe+04A8096 -> 30073+0x7A6 cli [ 1] 0x7FF6F56881FF SkyrimSE.exe+04A81FF -> 30074+0xAF mov qword ptr [rbx+0x40], 0x00 [ 2] 0x7FF6F56886F6 SkyrimSE.exe+04A86F6 -> 30081+0x16 test al, al [ 3] 0x7FF6F5957290 SkyrimSE.exe+0777290 -> 41463+0x70 test al, al [ 4] 0x7FF6F59521B4 SkyrimSE.exe+07721B4 -> 41390+0x64 lfence [ 5] 0x7FF6F582678B SkyrimSE.exe+064678B -> 36564+0x8EB mov rcx, [0x00007FF6F72DBA60] [ 6] 0x7FFA3846F1F9 hdtSMP64.dll+00BF1F9 cmp byte ptr [rbx+0x10], 0x00 | C:\Games\Faster HDT-SMP\skse64_2_02_06\src\skse64\hdtSMP64\Hooks.cpp:314 ?onFrame@UnkEngine@hdt@@QEAAXXZ [ 7] 0x7FF6F581EAD5 SkyrimSE.exe+063EAD5 -> 36544+0x165 test bl, bl [ 8] 0x7FF6F671BB8E SkyrimSE.exe+153BB8E -> 109636+0x106 mov ebx, eax [ 9] 0x7FFADBC37344 KERNEL32.DLL+0017344 [10] 0x7FFADD1026B1 ntdll.dll+00526B1 REGISTERS: RAX 0x6C66AFF868 (void*) RCX 0xBECA661F (size_t) [3200935455] RDX 0xA60D2B00 (size_t) [2785880832] RBX 0x2 (size_t) [2] RSP 0x6C66AFF670 (void*) RBP 0x6C66AFF770 (void*) RSI 0x2 (size_t) [2] RDI 0x1FC783C76D8 (BSFadeNode*) Name: "Default" RTTIName: "BSFadeNode" ExtraData[0] Name: "BSX" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 3 Name: "DynamicNode" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 4 RTTIName: "BSMultiBoundNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 15 Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 3 Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 1 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Name: "Default" R8 0x6C66AFF720 (void*) R9 0x7FF6F83AAAD0 (void* -> SkyrimSE.exe+31CAAD0 add bh, ch) R10 0x698 (size_t) [1688] R11 0x0 (size_t) [0] R12 0x768 (size_t) [1896] R13 0x7FF6F6A3D5B0 (void* -> SkyrimSE.exe+185D5B0 and [rsi+0x7FF6F568], cl) R14 0x1FC771923C0 (BSTempEffectParticle*) R15 0x1FBDDB3F100 (void*) STACK: [RSP+0 ] 0x2 (size_t) [2] [RSP+8 ] 0x0 (size_t) [0] [RSP+10 ] 0x0 (size_t) [0] [RSP+18 ] 0x1FC783C76D8 (BSFadeNode*) Name: "Default" RTTIName: "BSFadeNode" ExtraData[0] Name: "BSX" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 3 Name: "DynamicNode" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 4 RTTIName: "BSMultiBoundNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 15 Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 3 Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 1 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Name: "Default" [RSP+20 ] 0xC5D5B0ED (size_t) [3319116013] [RSP+28 ] 0x0 (size_t) [0] [RSP+30 ] 0x0 (size_t) [0] [RSP+38 ] 0x0 (size_t) [0] [RSP+40 ] 0x3EC207AA (size_t) [1052903338] [RSP+48 ] 0x0 (size_t) [0] [RSP+50 ] 0x100020002000A (size_t) [281483566776330] [RSP+58 ] 0x0 (size_t) [0] [RSP+60 ] 0x1FC77C01760 (BSTriShape*) RTTIName: "BSTriShape" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "" File: "Landscape\Trees\TreePineForestSnowL05.nif" Checking User Data: ----- Object Reference: File: "Skyrim Flora Overhaul.esp" Modified by: Skyrim.esm -> Skyrim Flora Overhaul.esp Flags: 0x00000009 kDestructible | kInitialized FormID: 0x0005D2D7 FormType: Tree (38) Checking TESObjectREFR: {} Object Reference: File: "Skyrim Flora Overhaul.esp" Modified by: Skyrim.esm -> Skyrim Flora Overhaul.esp Flags: 0x00000009 kDestructible | kInitialized FormID: 0x0005D2D7 FormType: Tree (38) Checking Parent: 3 RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "" File: "Landscape\Trees\TreePineForestSnowL05.nif" Checking User Data: ----- Object Reference: File: "Skyrim Flora Overhaul.esp" Modified by: Skyrim.esm -> Skyrim Flora Overhaul.esp Flags: 0x00000009 kDestructible | kInitialized FormID: 0x0005D2D7 FormType: Tree (38) Checking TESObjectREFR: {} Object Reference: File: "Skyrim Flora Overhaul.esp" Modified by: Skyrim.esm -> Skyrim Flora Overhaul.esp Flags: 0x00000009 kDestructible | kInitialized FormID: 0x0005D2D7 FormType: Tree (38) Checking Parent: 0 Name: "TreePineForestSnowL05" RTTIName: "NiSwitchNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "" File: "Landscape\Trees\TreePineForestSnowL05.nif" Checking User Data: ----- Object Reference: File: "Skyrim Flora Overhaul.esp" Modified by: Skyrim.esm -> Skyrim Flora Overhaul.esp Flags: 0x00000009 kDestructible | kInitialized FormID: 0x0005D2D7 FormType: Tree (38) Checking TESObjectREFR: {} Object Reference: File: "Skyrim Flora Overhaul.esp" Modified by: Skyrim.esm -> Skyrim Flora Overhaul.esp Flags: 0x00000009 kDestructible | kInitialized FormID: 0x0005D2D7 FormType: Tree (38) Checking Parent: 0 Name: "FadeNode Anim" RTTIName: "BSMultiBoundNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "" File: "Landscape\Trees\TreePineForestSnowL05.nif" Checking User Data: ----- Object Reference: File: "Skyrim Flora Overhaul.esp" Modified by: Skyrim.esm -> Skyrim Flora Overhaul.esp Flags: 0x00000009 kDestructible | kInitialized FormID: 0x0005D2D7 FormType: Tree (38) Checking TESObjectREFR: {} Object Reference: File: "Skyrim Flora Overhaul.esp" Modified by: Skyrim.esm -> Skyrim Flora Overhaul.esp Flags: 0x00000009 kDestructible | kInitialized FormID: 0x0005D2D7 FormType: Tree (38) Checking Parent: 0 Name: "TreePineForestSnowL05.nif" RTTIName: "BSTreeNode" ExtraData[0] Name: "BSX" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kSelectiveUpdateRigid Full Name: "" File: "Landscape\Trees\TreePineForestSnowL05.nif" Checking User Data: ----- Object Reference: File: "Skyrim Flora Overhaul.esp" Modified by: Skyrim.esm -> Skyrim Flora Overhaul.esp Flags: 0x00000009 kDestructible | kInitialized FormID: 0x0005D2D7 FormType: Tree (38) Checking TESObjectREFR: {} Object Reference: File: "Skyrim Flora Overhaul.esp" Modified by: Skyrim.esm -> Skyrim Flora Overhaul.esp Flags: 0x00000009 kDestructible | kInitialized FormID: 0x0005D2D7 FormType: Tree (38) Checking Parent: 117 RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 3 RTTIName: "BSMultiBoundNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 2 Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 3 Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 1 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController [RSP+68 ] 0x1FC77C01760 (BSTriShape*) RTTIName: "BSTriShape" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "" File: "Landscape\Trees\TreePineForestSnowL05.nif" Checking User Data: ----- Object Reference: File: "Skyrim Flora Overhaul.esp" Modified by: Skyrim.esm -> Skyrim Flora Overhaul.esp Flags: 0x00000009 kDestructible | kInitialized FormID: 0x0005D2D7 FormType: Tree (38) Checking TESObjectREFR: {} Object Reference: File: "Skyrim Flora Overhaul.esp" Modified by: Skyrim.esm -> Skyrim Flora Overhaul.esp Flags: 0x00000009 kDestructible | kInitialized FormID: 0x0005D2D7 FormType: Tree (38) Checking Parent: 3 RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "" File: "Landscape\Trees\TreePineForestSnowL05.nif" Checking User Data: ----- Object Reference: File: "Skyrim Flora Overhaul.esp" Modified by: Skyrim.esm -> Skyrim Flora Overhaul.esp Flags: 0x00000009 kDestructible | kInitialized FormID: 0x0005D2D7 FormType: Tree (38) Checking TESObjectREFR: {} Object Reference: File: "Skyrim Flora Overhaul.esp" Modified by: Skyrim.esm -> Skyrim Flora Overhaul.esp Flags: 0x00000009 kDestructible | kInitialized FormID: 0x0005D2D7 FormType: Tree (38) Checking Parent: 0 Name: "TreePineForestSnowL05" RTTIName: "NiSwitchNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "" File: "Landscape\Trees\TreePineForestSnowL05.nif" Checking User Data: ----- Object Reference: File: "Skyrim Flora Overhaul.esp" Modified by: Skyrim.esm -> Skyrim Flora Overhaul.esp Flags: 0x00000009 kDestructible | kInitialized FormID: 0x0005D2D7 FormType: Tree (38) Checking TESObjectREFR: {} Object Reference: File: "Skyrim Flora Overhaul.esp" Modified by: Skyrim.esm -> Skyrim Flora Overhaul.esp Flags: 0x00000009 kDestructible | kInitialized FormID: 0x0005D2D7 FormType: Tree (38) Checking Parent: 0 Name: "FadeNode Anim" RTTIName: "BSMultiBoundNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "" File: "Landscape\Trees\TreePineForestSnowL05.nif" Checking User Data: ----- Object Reference: File: "Skyrim Flora Overhaul.esp" Modified by: Skyrim.esm -> Skyrim Flora Overhaul.esp Flags: 0x00000009 kDestructible | kInitialized FormID: 0x0005D2D7 FormType: Tree (38) Checking TESObjectREFR: {} Object Reference: File: "Skyrim Flora Overhaul.esp" Modified by: Skyrim.esm -> Skyrim Flora Overhaul.esp Flags: 0x00000009 kDestructible | kInitialized FormID: 0x0005D2D7 FormType: Tree (38) Checking Parent: 0 Name: "TreePineForestSnowL05.nif" RTTIName: "BSTreeNode" ExtraData[0] Name: "BSX" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kSelectiveUpdateRigid Full Name: "" File: "Landscape\Trees\TreePineForestSnowL05.nif" Checking User Data: ----- Object Reference: File: "Skyrim Flora Overhaul.esp" Modified by: Skyrim.esm -> Skyrim Flora Overhaul.esp Flags: 0x00000009 kDestructible | kInitialized FormID: 0x0005D2D7 FormType: Tree (38) Checking TESObjectREFR: {} Object Reference: File: "Skyrim Flora Overhaul.esp" Modified by: Skyrim.esm -> Skyrim Flora Overhaul.esp Flags: 0x00000009 kDestructible | kInitialized FormID: 0x0005D2D7 FormType: Tree (38) Checking Parent: 117 RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 3 RTTIName: "BSMultiBoundNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 2 Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 3 Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 1 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController [RSP+70 ] 0x0 (size_t) [0] [RSP+78 ] 0xC5D60C193BA3DA5B (size_t) [uint: 14255594973002193499 int: -4191149100707358117] [RSP+80 ] 0x41BBC0003ECA6622 (size_t) [4736590540396193314] [RSP+88 ] 0x442140F1440A953C (size_t) [4909276473783391548] [RSP+90 ] 0x0 (size_t) [0] [RSP+98 ] 0x0 (size_t) [0] [RSP+A0 ] 0x0 (size_t) [0] [RSP+A8 ] 0x3F800000 (size_t) [1065353216] [RSP+B0 ] 0x3EF624CC3D8BDB24 (size_t) [4536854134246857508] [RSP+B8 ] 0x3F609E003F5FCB3D (size_t) [4566823746054114109] [RSP+C0 ] 0xBE905FC83EC6B7B2 (size_t) [uint: 13731580577503950770 int: -4715163496205600846] [RSP+C8 ] 0x3F4949ECBEF3202A (size_t) [4560257378854051882] [RSP+D0 ] 0x43C8F322BECA661F (size_t) [4884421126438675999] [RSP+D8 ] 0x45AC315BC728CD96 (size_t) [5020441954864385430] [RSP+E0 ] 0x3F800000 (size_t) [1065353216] [RSP+E8 ] 0x3F6CE7C03EC207AA (size_t) [4570282534746851242] [RSP+F0 ] 0xBF6CE7C000000000 (size_t) [uint: 13793654570548723712 int: -4653089503160827904] [RSP+F8 ] 0x3EC207AA (size_t) [1052903338] [RSP+100] 0x0 (size_t) [0] [RSP+108] 0x47171D5E3F800000 (size_t) [5122595391786713088] [RSP+110] 0xC5A500D9467E6CEE (size_t) [uint: 14241790329819655406 int: -4204953743889896210] [RSP+118] 0x3F788B30 (size_t) [1064864560] [RSP+120] 0xC72928F74413C15F (size_t) [uint: 14351046730056974687 int: -4095697343652576929] [RSP+128] 0x3F80000045ADB080 (size_t) [4575657222577434752] [RSP+130] 0x3F80000000000000 (size_t) [4575657221408423936] [RSP+138] 0x3F800000 (size_t) [1065353216] [RSP+140] 0xBD3C215ABD3C215A (size_t) [uint: 13635810445376627034 int: -4810933628332924582] [RSP+148] 0xBD3C215ABD3C215A (size_t) [uint: 13635810445376627034 int: -4810933628332924582] [RSP+150] 0x0 (size_t) [0] [RSP+158] 0x0 (size_t) [0] [RSP+160] 0x3F9F2B003F9F2B00 (size_t) [4584430225753844480] [RSP+168] 0x3F9F2B003F9F2B00 (size_t) [4584430225753844480] [RSP+170] 0x1 (size_t) [1] [RSP+178] 0x1FC77B67A40 (NiSwitchNode*) Name: "TreePineForestSnowL05" RTTIName: "NiSwitchNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "" File: "Landscape\Trees\TreePineForestSnowL05.nif" Checking User Data: ----- Object Reference: File: "Skyrim Flora Overhaul.esp" Modified by: Skyrim.esm -> Skyrim Flora Overhaul.esp Flags: 0x00000009 kDestructible | kInitialized FormID: 0x0005D2D7 FormType: Tree (38) Checking TESObjectREFR: {} Object Reference: File: "Skyrim Flora Overhaul.esp" Modified by: Skyrim.esm -> Skyrim Flora Overhaul.esp Flags: 0x00000009 kDestructible | kInitialized FormID: 0x0005D2D7 FormType: Tree (38) Checking Parent: 0 Name: "FadeNode Anim" RTTIName: "BSMultiBoundNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "" File: "Landscape\Trees\TreePineForestSnowL05.nif" Checking User Data: ----- Object Reference: File: "Skyrim Flora Overhaul.esp" Modified by: Skyrim.esm -> Skyrim Flora Overhaul.esp Flags: 0x00000009 kDestructible | kInitialized FormID: 0x0005D2D7 FormType: Tree (38) Checking TESObjectREFR: {} Object Reference: File: "Skyrim Flora Overhaul.esp" Modified by: Skyrim.esm -> Skyrim Flora Overhaul.esp Flags: 0x00000009 kDestructible | kInitialized FormID: 0x0005D2D7 FormType: Tree (38) Checking Parent: 0 Name: "TreePineForestSnowL05.nif" RTTIName: "BSTreeNode" ExtraData[0] Name: "BSX" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kSelectiveUpdateRigid Full Name: "" File: "Landscape\Trees\TreePineForestSnowL05.nif" Checking User Data: ----- Object Reference: File: "Skyrim Flora Overhaul.esp" Modified by: Skyrim.esm -> Skyrim Flora Overhaul.esp Flags: 0x00000009 kDestructible | kInitialized FormID: 0x0005D2D7 FormType: Tree (38) Checking TESObjectREFR: {} Object Reference: File: "Skyrim Flora Overhaul.esp" Modified by: Skyrim.esm -> Skyrim Flora Overhaul.esp Flags: 0x00000009 kDestructible | kInitialized FormID: 0x0005D2D7 FormType: Tree (38) Checking Parent: 117 RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 3 RTTIName: "BSMultiBoundNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 2 Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 3 Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 1 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Name: "TreePineForestSnowL05" [RSP+180] 0x6C66AFFAB0 (void*) [RSP+188] 0x7FF6F5F094B9 (void* -> SkyrimSE.exe+0D294B9 mov eax, [rbx+0xE4]) [RSP+190] 0x0 (size_t) [0] [RSP+198] 0x7FF6F606C273 (void* -> SkyrimSE.exe+0E8C273 mov rax, [rax]) [RSP+1A0] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+1A8] 0x0 (size_t) [0] [RSP+1B0] 0xBF6CE7C0BF6CE7C0 (size_t) [uint: 13793654573760309184 int: -4653089499949242432] [RSP+1B8] 0xBF6CE7C0BF6CE7C0 (size_t) [uint: 13793654573760309184 int: -4653089499949242432] [RSP+1C0] 0x99C0000 (size_t) [161218560] [RSP+1C8] 0x7FF6F55DD3F5 (void* -> SkyrimSE.exe+03FD3F5 mov rbx, rax) [RSP+1D0] 0x0 (size_t) [0] [RSP+1D8] 0x1FC770054D0 (void*) [RSP+1E0] 0xFFFFFFFF3F800000 (size_t) [uint: 18446744070479937536 int: -3229614080] [RSP+1E8] 0x0 (size_t) [0] [RSP+1F0] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+1F8] 0x3F0A966F3F567D03 (size_t) [4542608578704735491] [RSP+200] 0x3E89E34D3D900EE0 (size_t) [4506382823045730016] [RSP+208] 0xBF6A752EBE987A2C (size_t) [uint: 13792965652402174508 int: -4653778421307377108] [RSP+210] 0x3F4949ECBEF3202A (size_t) [4560257378854051882] [RSP+218] 0x6CBECA661F (size_t) [467057403423] [RSP+220] 0x0 (size_t) [0] [RSP+228] 0x0 (size_t) [0] [RSP+230] 0x0 (size_t) [0] [RSP+238] 0x0 (size_t) [0] [RSP+240] 0x0 (size_t) [0] [RSP+248] 0x0 (size_t) [0] [RSP+250] 0x0 (size_t) [0] [RSP+258] 0x0 (size_t) [0] [RSP+260] 0x0 (size_t) [0] [RSP+268] 0x0 (size_t) [0] [RSP+270] 0x0 (size_t) [0] [RSP+278] 0x0 (size_t) [0] [RSP+280] 0x0 (size_t) [0] [RSP+288] 0x0 (size_t) [0] [RSP+290] 0x0 (size_t) [0] [RSP+298] 0x0 (size_t) [0] [RSP+2A0] 0x0 (size_t) [0] [RSP+2A8] 0x0 (size_t) [0] [RSP+2B0] 0x3C85CD7C (size_t) [1015401852] [RSP+2B8] 0x0 (size_t) [0] [RSP+2C0] 0x0 (size_t) [0] [RSP+2C8] 0x6C66AFFAF8 (void*) [RSP+2D0] 0x0 (size_t) [0] [RSP+2D8] 0x0 (size_t) [0] [RSP+2E0] 0x1FBEF361A10 (Main*) [RSP+2E8] 0xFFFFFFFF (size_t) [4294967295] [RSP+2F0] 0x7FF6F8378578 (void* -> SkyrimSE.exe+3198578 add [rcx+rdi*4+0x76], dh) [RSP+2F8] 0x1FC771923C0 (BSTempEffectParticle*) [RSP+300] 0x6C66AFFB00 (void*) [RSP+308] 0x7FF6F56881FF (void* -> SkyrimSE.exe+04A81FF mov qword ptr [rbx+0x40], 0x00) [RSP+310] 0x3F788B30 (size_t) [1064864560] [RSP+318] 0x1FBC728CD96 (size_t) [2180889759126] [RSP+320] 0x1FB43C8F322 (size_t) [2178685661986] [RSP+328] 0x7FF645AC315B (size_t) [140695707595099] [RSP+330] 0x1FC771923C0 (BSTempEffectParticle*) [RSP+338] 0x7FF6F56886F6 (void* -> SkyrimSE.exe+04A86F6 test al, al) [RSP+340] 0x6C66AFFA10 (void*) [RSP+348] 0x1FC771923C0 (BSTempEffectParticle*) [RSP+350] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+358] 0x7FF6F6948160 (void* -> SkyrimSE.exe+1768160 sbb bh, cl) [RSP+360] 0x6C66AFF9E8 (void*) [RSP+368] 0x4 (size_t) [4] [RSP+370] 0x3C85CD7C (size_t) [1015401852] [RSP+378] 0x0 (size_t) [0] [RSP+380] 0x0 (size_t) [0] [RSP+388] 0x7FF6F56856F2 (void* -> SkyrimSE.exe+04A56F2 cmp byte ptr [rbx+0xB0], 0x00) [RSP+390] 0x0 (size_t) [0] [RSP+398] 0x0 (size_t) [0] [RSP+3A0] 0x0 (size_t) [0] [RSP+3A8] 0x0 (size_t) [0] [RSP+3B0] 0x1FC76B97498 (void*) [RSP+3B8] 0x7FF6F5957290 (void* -> SkyrimSE.exe+0777290 test al, al) [RSP+3C0] 0x1FC76B97490 (void*) [RSP+3C8] 0x1 (size_t) [1] [RSP+3D0] 0x0 (size_t) [0] [RSP+3D8] 0x7FFADAB40D3E (void* -> KERNELBASE.dll+0020D3E nop [rax+rax*1], eax) [RSP+3E0] 0x42DC0000 (size_t) [1121714176] [RSP+3E8] 0x0 (size_t) [0] [RSP+3F0] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+3F8] 0x7FF6F6660C2B (void* -> SkyrimSE.exe+1480C2B movaps xmm1, xmm0) [RSP+400] 0x7FF600000000 (size_t) [140694538682368] [RSP+408] 0x7FF6F53D9F1B (void* -> SkyrimSE.exe+01F9F1B mov edx, [rdi+0x58]) [RSP+410] 0x48 (size_t) [72] [RSP+418] 0x1FB00000001 (size_t) [2177548419073] [RSP+420] 0x1 (size_t) [1] [RSP+428] 0x0 (size_t) [0] [RSP+430] 0x0 (size_t) [0] [RSP+438] 0x1 (size_t) [1] [RSP+440] 0x6C66AFFB40 (void*) [RSP+448] 0x7FF6F59521B4 (void* -> SkyrimSE.exe+07721B4 lfence) [RSP+450] 0x0 (size_t) [0] [RSP+458] 0x7FF6F8378490 (void* -> SkyrimSE.exe+3198490 add [rcx], al) [RSP+460] 0x1FC771923C0 (BSTempEffectParticle*) [RSP+468] 0x0 (size_t) [0] [RSP+470] 0x0 (size_t) [0] [RSP+478] 0x7FF6F582678B (void* -> SkyrimSE.exe+064678B mov rcx, [0x00007FF6F72DBA60]) [RSP+480] 0x7FF6F7213090 (void* -> SkyrimSE.exe+2033090 pop rdx) [RSP+488] 0x7FF63C85CD7C (size_t) [140695554084220] [RSP+490] 0x4 (size_t) [4] [RSP+498] 0xE54 (size_t) [3668] [RSP+4A0] 0x0 (size_t) [0] [RSP+4A8] 0x0 (size_t) [0] [RSP+4B0] 0x7FFA38548788 (void* -> hdtSMP64.dll+0198788 add [rax], al | ?id@?$numpunct@D@std@@2V0locale@2@A_198788) [RSP+4B8] 0x7FFA38493532 (void* -> hdtSMP64.dll+00E3532 add rsp, 0x20 | D:\a\_work\1\s\src\vctools\crt\crtw32\ConcRT\TaskCollection.cpp:1180 ?_NotifyNewChore@_TaskCollection@details@Concurrency@@AEAAXXZ) [RSP+4C0] 0x7FFA385487E8 (void* -> hdtSMP64.dll+01987E8 add [rax], eax | ?id@?$numpunct@D@std@@2V0locale@2@A_1987E8) [RSP+4C8] 0x1 (size_t) [1] [RSP+4D0] 0x1FBD76E6CF8 (void*) [RSP+4D8] 0x7FFA38494894 (void* -> hdtSMP64.dll+00E4894 mov rbx, [rsp+0x30] | D:\a\_work\1\s\src\vctools\crt\crtw32\ConcRT\SubAllocator.cpp:208 ?Alloc@SubAllocator@details@Concurrency@@QEAAPEAX_K@Z) [RSP+4E0] 0x7FFA38548788 (void* -> hdtSMP64.dll+0198788 add [rax], al | ?id@?$numpunct@D@std@@2V0locale@2@A_198788) [RSP+4E8] 0x7FFA38494033 (void* -> hdtSMP64.dll+00E4033 mov [rdi+rbx*4+0xC0], eax | D:\a\_work\1\s\src\vctools\crt\crtw32\ConcRT\TaskCollection.cpp:1387 ?_Schedule@_TaskCollection@details@Concurrency@@QEAAXPEAV_UnrealizedChore@23@@Z) [RSP+4F0] 0x0 (size_t) [0] [RSP+4F8] 0x7FFADCCFA2F3 (void* -> USER32.dll+000A2F3 nop [rax+rax*1], eax) [RSP+500] 0x7FFA385480B0 (hdt::SkyrimPhysicsWorld*) [RSP+508] 0x7FFA3848CD6F (void* -> hdtSMP64.dll+00DCD6F xor eax, eax | D:\a\_work\1\s\src\vctools\crt\github\stl\src\mutex.cpp:170 _Mtx_unlock) [RSP+510] 0x10 (size_t) [16] [RSP+518] 0x7FFA4669A34D (void* -> gameoverlayrenderer64.dll+009A34D test al, al) [RSP+520] 0x7FFA00000001 (size_t) [140711718551553] [RSP+528] 0x7FFA00000003 (size_t) [140711718551555] [RSP+530] 0x7FFA38548760 (hdt::SkyrimPhysicsWorld*) [RSP+538] 0x7FFA38469877 (void* -> hdtSMP64.dll+00B9877 movaps xmm6, [rsp+0x60] | C:\Games\Faster HDT-SMP\skse64_2_02_06\src\skse64\hdtSMP64\hdtSkyrimPhysicsWorld.cpp:333 ?onEvent@SkyrimPhysicsWorld@hdt@@UEAAXAEBUFrameEvent@2@@Z) [RSP+540] 0x7FFA385480B0 (hdt::SkyrimPhysicsWorld*) [RSP+548] 0x1FBD76E6CF8 (void*) [RSP+550] 0x0 (size_t) [0] [RSP+558] 0x0 (size_t) [0] [RSP+560] 0x1FBDE0FBC70 (void*) [RSP+568] 0x7FFADCCF97D0 (void* -> USER32.dll+00097D0 jmp 0x00007FFADCCF978F) [RSP+570] 0x3DFF (size_t) [15871] [RSP+578] 0x3 (size_t) [3] [RSP+580] 0x0 (size_t) [0] [RSP+588] 0x0 (size_t) [0] [RSP+590] 0x1 (size_t) [1] [RSP+598] 0x7FFA00000003 (size_t) [140711718551555] [RSP+5A0] 0x1 (size_t) [1] [RSP+5A8] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+5B0] 0x0 (size_t) [0] [RSP+5B8] 0x0 (size_t) [0] [RSP+5C0] 0x0 (size_t) [0] [RSP+5C8] 0x0 (size_t) [0] [RSP+5D0] 0x0 (size_t) [0] [RSP+5D8] 0x7FFA3846F1F9 (void* -> hdtSMP64.dll+00BF1F9 cmp byte ptr [rbx+0x10], 0x00 | C:\Games\Faster HDT-SMP\skse64_2_02_06\src\skse64\hdtSMP64\Hooks.cpp:314 ?onFrame@UnkEngine@hdt@@QEAAXXZ) [RSP+5E0] 0x1FBEF361A10 (Main*) [RSP+5E8] 0x0 (size_t) [0] [RSP+5F0] 0x2308D6 (size_t) [2296022] [RSP+5F8] 0x0 (size_t) [0] [RSP+600] 0x2308D6 (size_t) [2296022] [RSP+608] 0x0 (size_t) [0] [RSP+610] 0x0 (size_t) [0] [RSP+618] 0x7FF6F581EAD5 (void* -> SkyrimSE.exe+063EAD5 test bl, bl) [RSP+620] 0x0 (size_t) [0] [RSP+628] 0x0 (size_t) [0] [RSP+630] 0x0 (size_t) [0] [RSP+638] 0x0 (size_t) [0] [RSP+640] 0x1 (size_t) [1] [RSP+648] 0x7FFA9BB3AB1A (void* -> skse64_1_6_1170.dll+000AB1A add rsp, 0x28) [RSP+650] 0xA (size_t) [10] [RSP+658] 0x7FFADAFAF0B0 (void* -> ucrtbase.dll+00EF0B0 ) [RSP+660] 0x1FBDDB14A60 (void*) [RSP+668] 0x0 (size_t) [0] [RSP+670] 0x2308D6 (size_t) [2296022] [RSP+678] 0x14FE (size_t) [5374] [RSP+680] 0x138911BC (size_t) [327750076] [RSP+688] 0x1 (size_t) [1] [RSP+690] 0x3C00F6D52CB (size_t) [4123427427019] [RSP+698] 0x21C (size_t) [540] [RSP+6A0] 0x0 (size_t) [0] [RSP+6A8] 0x7FF6F671BB8E (void* -> SkyrimSE.exe+153BB8E mov ebx, eax) [RSP+6B0] 0xA (size_t) [10] [RSP+6B8] 0x0 (size_t) [0] [RSP+6C0] 0x0 (size_t) [0] [RSP+6C8] 0x6C668E6000 (void*) [RSP+6D0] 0x0 (size_t) [0] [RSP+6D8] 0x0 (size_t) [0] [RSP+6E0] 0x0 (size_t) [0] [RSP+6E8] 0x7FFADBC37344 (void* -> KERNEL32.DLL+0017344 mov ecx, eax) [RSP+6F0] 0x0 (size_t) [0] [RSP+6F8] 0x0 (size_t) [0] [RSP+700] 0x0 (size_t) [0] [RSP+708] 0x0 (size_t) [0] [RSP+710] 0x0 (size_t) [0] [RSP+718] 0x7FFADD1026B1 (void* -> ntdll.dll+00526B1 jmp 0x00007FFADD1026D3) [RSP+720] 0x0 (size_t) [0] [RSP+728] 0x0 (size_t) [0] [RSP+730] 0x0 (size_t) [0] [RSP+738] 0x0 (size_t) [0] [RSP+740] 0x0 (size_t) [0] [RSP+748] 0x0 (size_t) [0] [RSP+750] 0x41B6258D00000000 (size_t) [4735013345747271680] [RSP+758] 0x0 (size_t) [0] [RSP+760] 0x0 (size_t) [0] [RSP+768] 0x7FFADAC4DFB0 (void* -> KERNELBASE.dll+012DFB0 mov [rsp+0x10], rbx) [RSP+770] 0x6C66AFE180 (void*) [RSP+778] 0xD1E80003FFD4DB97 (size_t) [uint: 15125339365700852631 int: -3321404708008698985] [RSP+780] 0x7FFA9B72FA3D (size_t) [140714326555197] [RSP+788] 0x6C66AFE180 (void*) [RSP+790] 0x0 (size_t) [0] [RSP+798] 0x0 (size_t) [0] [RSP+7A0] 0x0 (size_t) [0] [RSP+7A8] 0x0 (size_t) [0] [RSP+7B0] 0x0 (size_t) [0] [RSP+7B8] 0x0 (size_t) [0] [RSP+7C0] 0x0 (size_t) [0] [RSP+7C8] 0x0 (size_t) [0] [RSP+7D0] 0x0 (size_t) [0] [RSP+7D8] 0x0 (size_t) [0] [RSP+7E0] 0x0 (size_t) [0] [RSP+7E8] 0x0 (size_t) [0] [RSP+7F0] 0x0 (size_t) [0] [RSP+7F8] 0x0 (size_t) [0] [RSP+800] 0x0 (size_t) [0] [RSP+808] 0x0 (size_t) [0] [RSP+810] 0x0 (size_t) [0] [RSP+818] 0x0 (size_t) [0] [RSP+820] 0x0 (size_t) [0] [RSP+828] 0x0 (size_t) [0] [RSP+830] 0x0 (size_t) [0] [RSP+838] 0x0 (size_t) [0] [RSP+840] 0x0 (size_t) [0] [RSP+848] 0x0 (size_t) [0] [RSP+850] 0x0 (size_t) [0] [RSP+858] 0x0 (size_t) [0] [RSP+860] 0x0 (size_t) [0] [RSP+868] 0x0 (size_t) [0] [RSP+870] 0x0 (size_t) [0] [RSP+878] 0x0 (size_t) [0] [RSP+880] 0x0 (size_t) [0] [RSP+888] 0x0 (size_t) [0] [RSP+890] 0x0 (size_t) [0] [RSP+898] 0x0 (size_t) [0] [RSP+8A0] 0x0 (size_t) [0] [RSP+8A8] 0x0 (size_t) [0] [RSP+8B0] 0x0 (size_t) [0] [RSP+8B8] 0x0 (size_t) [0] [RSP+8C0] 0x0 (size_t) [0] [RSP+8C8] 0x0 (size_t) [0] [RSP+8D0] 0x0 (size_t) [0] [RSP+8D8] 0x0 (size_t) [0] [RSP+8E0] 0x0 (size_t) [0] [RSP+8E8] 0x0 (size_t) [0] [RSP+8F0] 0x0 (size_t) [0] [RSP+8F8] 0x0 (size_t) [0] [RSP+900] 0x0 (size_t) [0] [RSP+908] 0x0 (size_t) [0] [RSP+910] 0x0 (size_t) [0] [RSP+918] 0x0 (size_t) [0] [RSP+920] 0x0 (size_t) [0] [RSP+928] 0x0 (size_t) [0] [RSP+930] 0x0 (size_t) [0] [RSP+938] 0x0 (size_t) [0] [RSP+940] 0x0 (size_t) [0] [RSP+948] 0x0 (size_t) [0] [RSP+950] 0x0 (size_t) [0] [RSP+958] 0x0 (size_t) [0] [RSP+960] 0x0 (size_t) [0] [RSP+968] 0x0 (size_t) [0] [RSP+970] 0x0 (size_t) [0] [RSP+978] 0x0 (size_t) [0] [RSP+980] 0x0 (size_t) [0] [RSP+988] 0x0 (size_t) [0] MODULES: XINPUT1_3.dll 0x000000400000 X3DAudio1_7.dll 0x0000645F0000 d3d11.dll 0x000180000000 TrueHUD.dll 0x01FCB5B60000 SkyrimSE.exe 0x7FF6F51E0000 steamclient64.dll 0x7FFA35470000 d3dcompiler_46e.dll 0x7FFA37FF0000 hdtSMP64.dll 0x7FFA383B0000 DSOUND.DLL 0x7FFA45BA0000 skee64.dll 0x7FFA45C40000 OpenAnimationReplacer.dll 0x7FFA45EB0000 XAudio2_7.dll 0x7FFA46330000 gameoverlayrenderer64.dll 0x7FFA46600000 JContainers64.dll 0x7FFA467A0000 SkyrimOutfitSystemSE.dll 0x7FFA48A30000 PapyrusUtil.dll 0x7FFA49490000 CrashLogger.dll 0x7FFA49600000 nvwgf2umx.dll 0x7FFA60450000 nvgpucomp64.dll 0x7FFA64530000 D3DCOMPILER_43.dll 0x7FFA66750000 nvldumdx.dll 0x7FFA78F10000 SSEDisplayTweaks.dll 0x7FFA94690000 ShowPlayerInMenus.dll 0x7FFA9B000000 PairedAnimationImprovements.dll 0x7FFA9B070000 MCMHelper.dll 0x7FFA9B0E0000 ConsoleUtilSSE.dll 0x7FFA9B1C0000 AnimationMotionRevolution.dll 0x7FFA9B320000 tier0_s64.dll 0x7FFA9B490000 AnimationQueueFix.dll 0x7FFA9B660000 AlternateConversationCamera.dll 0x7FFA9B6D0000 AchievementsModsEnabler.dll 0x7FFA9B960000 PrivateProfileRedirector.dll 0x7FFA9B9A0000 vstdlib_s64.dll 0x7FFA9BA70000 skse64_1_6_1170.dll 0x7FFA9BB30000 d3dx11_43.dll 0x7FFA9BC60000 MSVCP140.dll 0x7FFA9BCB0000 bink2w64.dll 0x7FFA9BD40000 PriorityMod.dll 0x7FFA9BF60000 xinput1_4.dll 0x7FFA9D700000 DINPUT8.dll 0x7FFA9E2D0000 FPSFixPlugin.dll 0x7FFAA60D0000 steam_api64.dll 0x7FFAA6100000 Windows.UI.dll 0x7FFAB2FF0000 inputhost.dll 0x7FFAB3D40000 mskeyprotect.dll 0x7FFAB3F70000 MSVCP140_ATOMIC_WAIT.dll 0x7FFAB4130000 textinputframework.dll 0x7FFAB4310000 Secur32.dll 0x7FFAB4410000 OneCoreCommonProxyStub.dll 0x7FFAB6750000 ncryptsslp.dll 0x7FFAB7040000 SMP-NPC crash fix.dll 0x7FFABA4A0000 igc64.dll 0x7FFAC0CE0000 fwpuclnt.dll 0x7FFAC5380000 WINMM.dll 0x7FFAC6740000 MPR.dll 0x7FFAC7760000 winmmbase.dll 0x7FFAC85F0000 webio.dll 0x7FFAC86B0000 AchievementsModsEnablerLoader.dll 0x7FFAC99C0000 d3dx9_42.dll 0x7FFAC99E0000 VCRUNTIME140_1.dll 0x7FFACA220000 VCRUNTIME140.dll 0x7FFACA230000 NvMessageBus.dll 0x7FFACB020000 igdgmm64.dll 0x7FFACB850000 IntelControlLib.dll 0x7FFACC280000 rasadhlp.dll 0x7FFACC2F0000 ControlLib.dll 0x7FFACC5F0000 igd10um64xe.DLL 0x7FFACC760000 igd10iumd64.dll 0x7FFACD9E0000 OneCoreUAPCommonProxyStub.dll 0x7FFACE650000 drvstore.dll 0x7FFACEF90000 deviceaccess.dll 0x7FFAD0100000 dxcore.dll 0x7FFAD0180000 WINHTTP.dll 0x7FFAD01C0000 cryptnet.dll 0x7FFAD0370000 MMDevApi.dll 0x7FFAD1160000 WINNSI.DLL 0x7FFAD1240000 AUDIOSES.DLL 0x7FFAD1250000 VERSION.dll 0x7FFAD17C0000 WindowsCodecs.dll 0x7FFAD1930000 twinapi.appcore.dll 0x7FFAD2300000 WindowManagementAPI.dll 0x7FFAD26E0000 avrt.dll 0x7FFAD3330000 PROPSYS.dll 0x7FFAD3770000 D3DCOMPILER_47.dll 0x7FFAD38F0000 d3d11.dll 0x7FFAD3D50000 wintypes.dll 0x7FFAD46D0000 dcomp.dll 0x7FFAD4830000 CoreUIComponents.dll 0x7FFAD4DA0000 CoreMessaging.dll 0x7FFAD5100000 apphelp.dll 0x7FFAD5410000 uxtheme.dll 0x7FFAD55C0000 resourcepolicyclient.dll 0x7FFAD7C40000 dwmapi.dll 0x7FFAD7E70000 dbghelp.dll 0x7FFAD8500000 windows.storage.dll 0x7FFAD87D0000 HID.DLL 0x7FFAD8F70000 kernel.appcore.dll 0x7FFAD8FD0000 dxgi.dll 0x7FFAD8FF0000 schannel.DLL 0x7FFAD96B0000 rsaenh.dll 0x7FFAD97A0000 ntmarta.dll 0x7FFAD9830000 UMPDC.dll 0x7FFAD9B60000 IPHLPAPI.DLL 0x7FFAD9B80000 DNSAPI.dll 0x7FFAD9BD0000 powrprof.dll 0x7FFAD9CA0000 MSWSOCK.dll 0x7FFAD9EF0000 CRYPTSP.dll 0x7FFADA0E0000 CRYPTBASE.DLL 0x7FFADA100000 Wldp.dll 0x7FFADA190000 NTASN1.dll 0x7FFADA1C0000 ncrypt.dll 0x7FFADA200000 msasn1.dll 0x7FFADA320000 devobj.dll 0x7FFADA4F0000 DPAPI.DLL 0x7FFADA550000 SSPICLI.DLL 0x7FFADA640000 profapi.dll 0x7FFADA690000 bcrypt.dll 0x7FFADA760000 win32u.dll 0x7FFADA790000 wintrust.dll 0x7FFADA870000 CRYPT32.dll 0x7FFADA8E0000 cfgmgr32.dll 0x7FFADAA40000 bcryptPrimitives.dll 0x7FFADAA90000 KERNELBASE.dll 0x7FFADAB20000 msvcp_win.dll 0x7FFADAE20000 ucrtbase.dll 0x7FFADAEC0000 gdi32full.dll 0x7FFADAFC0000 MSCTF.dll 0x7FFADB0E0000 SHCORE.dll 0x7FFADB200000 SHELL32.dll 0x7FFADB2B0000 OLEAUT32.dll 0x7FFADBA20000 IMM32.DLL 0x7FFADBBD0000 NSI.dll 0x7FFADBC10000 KERNEL32.DLL 0x7FFADBC20000 sechost.dll 0x7FFADBD80000 GDI32.dll 0x7FFADBE20000 clbcatq.dll 0x7FFADBE50000 RPCRT4.dll 0x7FFADBF60000 msvcrt.dll 0x7FFADC090000 SHLWAPI.dll 0x7FFADC130000 SETUPAPI.dll 0x7FFADC190000 imagehlp.dll 0x7FFADC600000 combase.dll 0x7FFADC6A0000 PSAPI.DLL 0x7FFADCAC0000 WS2_32.dll 0x7FFADCC80000 USER32.dll 0x7FFADCCF0000 ole32.dll 0x7FFADCE90000 ADVAPI32.dll 0x7FFADCFC0000 ntdll.dll 0x7FFADD0B0000 SKSE PLUGINS: AchievementsModsEnablerLoader.dll v1.2 AlternateConversationCamera.dll AnimationMotionRevolution.dll AnimationQueueFix.dll v1.0.1 ConsoleUtilSSE.dll v1.5.1 CrashLogger.dll v1.13.1 hdtSMP64.dll JContainers64.dll v4.2.9 MCMHelper.dll v1.5 OpenAnimationReplacer.dll v2.2.2 PairedAnimationImprovements.dll v1.0.2 PapyrusUtil.dll PriorityMod.dll PrivateProfileRedirector.dll ShowPlayerInMenus.dll v2.0.2 skee64.dll SkyrimOutfitSystemSE.dll v0.6 SMP-NPC crash fix.dll SSEDisplayTweaks.dll v0.5.16 TrueHUD.dll v1.1.9 PLUGINS: Light: 18 Regular: 57 Total: 75 [ 0] Skyrim.esm [ 1] Update.esm [ 2] Dawnguard.esm [ 3] HearthFires.esm [ 4] Dragonborn.esm [ 5] ccBGSSSE001-Fish.esm [ 6] ccBGSSSE025-AdvDSGS.esm [ 7] Unofficial Skyrim Special Edition Patch.esp [ 8] High Poly Head.esm [ 9] SkyUI_SE.esp [ A] Obsidian Weathers.esp [ B] EnhancedLightsandFX.esp [ C] ELFX - Exteriors.esp [ D] Relationship Dialogue Overhaul.esp [ E] JKs Skyrim.esp [ F] SeranaDialogAddon.esp [10] Cloaks.esp [11] Ish's Respec Mod.esp [12] LeafeatersWhiterunTreeOverhaul-JK.esp [13] Immersive Patrols II.esp [14] Skyrim Flora Overhaul.esp [15] The Legends-Nord Armor.esp [16] LustmordVampireArmor.esp [17] SMPClothing.esp [18] Serana.esp [19] RaceMenu.esp [1A] RaceMenuPlugin.esp [1B] RaceMenuMorphsCBBE.esp [1C] ENB Light.esp [1D] Cloaks&Capes.esp [1E] Volkihar Knight.esp [1F] High Poly Head Vampire Fix.esp [20] Chesko_WearableLantern.esp [21] UIExtensions.esp [22] FNIS.esp [23] Weighted - ALL.esp [24] Customizable Camera.esp [25] Backshields.esp [26] Bijin AIO.esp [27] Bijin NPCs.esp [28] Bijin Warmaidens.esp [29] Bijin Wives.esp [2A] Cloaks - Dawnguard.esp [2B] Cloaks - USSEP Patch.esp [2C] WeightLessTrueCrafting.esp [2D] WeightLessLegacyBYOH.esp [2E] WeightLessLegacyDragonParts.esp [2F] WeightLessLegacyPickAxe.esp [30] WeightLessTrueGems.esp [31] WeightLessTrueIngredients.esp [32] WeightLessTrueScrolls.esp [33] WeightLessTrueSoulGems.esp [34] SkyrimOutfitSystem.esp [35] Cloaks&Capes SMP.esp [36] Immersive Citizens - AI Overhaul.esp [37] Water for ENB.esp [38] ELFXEnhancer.esp [FE: 0] ccQDRSSE001-SurvivalMode.esl [FE: 1] ccBGSSSE037-Curios.esl [FE: 2] _ResourcePack.esl [FE: 3] Skyrim Project Optimization - Full ESL Version.esm [FE: 4] Landscape and Water Fixes.esp [FE: 5] Lightened Skyrim - merged.esp [FE: 6] Expressive Facegen Morphs.esl [FE: 7] TrueHUD.esl [FE: 8] 1FS.esl [FE: 9] Dynamic Impact - Slash Effects X.esp [FE: A] 1FS.esp [FE: B] The Legends-Breton Knight.esp [FE: C] CBBE.esp [FE: D] _Fuse00_ArmorTravelingMageCloth.esp [FE: E] Traveling Mage - My version by Xtudo.esp [FE: F] EVGConditionalIdles.esp [FE: 10] MCMHelper.esp [FE: 11] ShowPlayerInMenus.esp
  17. What game? Is it a problem with an extension? Is the game just a PITA to mod?
  18. This is my first time making a mod, but I have dark spots on my head. What should I do? Can anyone help me completely change my default hairstyle to casino hair? Now there is a black dot issue at the head of this file. I want to make casino hair the default style for all stories. c_cw_h_chitose.gmd
  19. Now i am in no way saying vortex is bad and i still use it, but there have been times where i install a mod but the mod doesn't work because vortex installed it in the wrong location or it just doesn't work and this has happened more than once. i have my game in the same drive where the mods should be going, but when i load up the game sometimes the mod doesn't work and when i open the file location the mod isn't where it's suppose to be or it is but it still doesn't work. i know to always use the latest versions of mods so it can't be the mod itself. But my main issue is why vortex installs stuff in the wrong spot.
  20. Sounds like there's some F4SE DLL injectors that they are dependent on and will need to wait for updates on.
  21. You might want to put your mod list in a spoiler. When you post at the top of the post is a toolbar, the icon that looks kike an eye will say "spoiler" click on that and put your mod list in the space provided.
  22. I did a clean install waiting for Fallout London to be released then this announcement 5 days ago oh well maybe the delay won't ruin the work that the team has done already,really looking forward to this insanely Hugh project.
  23. Not sure what you mean, but: Properties for the 'Bodice' mesh: Texture paths:
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