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Skyrim Mod Sanctuary 72 : Falskaar


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#1
Gopher

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GUp6ZWYD0T0
I finally finished the main quest in the epic Falskaar mod and though I would share my experiences and opinions with you guys. There are no real spoilers in the video beyond the odd shot of places and people you might see.

Download Link:
Falskaar

#2
chypres89

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Gopher ! <3

#3
Nadimos

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good one. i feel you doin better and better with the video editing and presentation.

Edited by Nadimos, 12 August 2013 - 10:23 PM.


#4
Taffee

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Good presentation. But, I won't be endorsing Falskaar. Too many bugs that need ironing out. And yes, it's a big file!

#5
kleinstaff

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i can already hear the console users whine and complaining on the bethesda forums how unfair  this is

that we elitist pc users have this  free dlc and so many  other mods that are a compliment to the creativity and dedication of so many  mod makers

 

thank you for giving me a good laugh at the expense of  console users



#6
MrFilipenko

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In response to post #8774565.

Patch 1.1.0 should be out late this week. Check Alexander's facebook

#7
berlinsmiles

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sorry, gopher, this is the one time I dont agree with you. falskaar for me was a huge dissapointment due to its end which ruined the whole thing for me. I felt let down. could be he didnt have the time, could be he lost interest. but that cut scene and final was rushed, boring, a fail. the dungeons were great, the main quest a bit repetatrive and boring all in all, but with colorfull characters. and I BET all my cents there will be no second part as announced with a "maybe" (and set ingame with that gate in the nord to the second part of the island) as A. Velicki has already got the attention he wanted - and if he gets a job he wont have the time anyway.

but, still, this mod took a huge effort to make and I acknoledge that fully. its hours of fresh gameplay and a lot of detail went into it. so the above may sound harsher than it was meant to be. :-)

Edited by berlinsmiles, 13 August 2013 - 07:14 AM.


#8
kleinstaff

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sorry, gopher, this is the one time I dont agree with you. falskaar for me was a huge dissapointment due to its end which ruined the whole thing for me. I felt let down. could be he didnt have the time, could be he lost interest. but that cut scene and final was rushed, boring, a fail. the dungeons were great, the main quest a bit repetatrive and boring all in all, but with colorfull characters. and I BET all my cents there will be no second part as announced with a "maybe" (and set ingame with that gate in the nord to the second part of the island) as A. Velicki has already got the attention he wanted - and if he gets a job he wont have the time anyway.

but, still, this mod took a huge effort to make and I acknoledge that fully. its hours of fresh gameplay and a lot of detail went into it. so the above may sound harsher than it was meant to be. :-)

you may have a point but remember the makers didn't had the same resources  bethesda has for making DLC s each officam dlc gave ius  some new gamemechanics with  special effects that can not be created by the CK

and lets be honest both DLC s are not  really that special  if you look at the quests themselves  both DLC rely more on the shock and awe effect on some of the  terrain and dungons  betheda made  specially for those dlc s



#9
berlinsmiles

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In response to post #8774928.

frankly, I dont think refusing a boss fight in the end and just solving this with a cutscene out of the blue has to do with game mechanics. and yes, those DLCs wenet the best.

#10
damian622

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In response to post #8774684.

I think they are to busy playing The Last of Us to be bothered by nearly 2 years old game...




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