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Larceny - Pickpocketing Remastered


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#1
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Larceny - Pickpocketing Remastered

Larceny aims to fix everything wrong with pickpocketing. With this mod installed, pickpocketing will not only be a viable and worthwhile skill, but one of your favorite and most used, I assure you.

#2
Valridagan

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Woot! Thanks, TGL! Can I call you TGL?

#3
TheGreyLight

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In response to post #9841080.

Haha If you like :)

#4
Thaylruttgar

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well Grey I think you have some good ideas with this one. I might have to try and put this one in the load order thanks for all the new mods you have been posting.... will endorse after I try it out.


#5
TheGreyLight

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In response to post #9841117.

Thanks man :)

#6
Valridagan

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In response to post #9841080. #9841089 is also a reply to the same post.

Also, can you make a SkyRe version?

#7
Yugo426

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This looks cool. I'll definitely give it a try.

#8
Cliven

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Hmm. . .

Before I use/bind to saves, just how much of an increase in carried wealth would you say the mod provides, on average? I've never found the amount vanilla provided to be underwhewlming (my toons have made boatloads off PP); it was only the punishingly high detection chances that made PP a pain (high skill + potion to boost it + sleeping target and BAM! Detected?!?)

Also, does the wealth carried change count as a leveled list modifier?

How does the cap get changed? Is is a general/world attribute modification, or specific to the perks? (EDIT: I see the MaxChance GMST now, despite missing it before).

Edited by Cliven, 29 October 2013 - 06:02 am.


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Would recommend releasing a compatibility version that simply adds the perk to the player directly, without changing the skill trees.

#10
TheGreyLight

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In response to post #9842740.

I cant remember exactly because I made this a while ago, but it is a significant amount.

Its a list modifier, but its unleveled.




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