Unfinished Business
Add several short dungeons (currently 6) with a short story

Unfinished Business
Started by
Site Bot
, Apr 08 2015 10:16 AM
45 replies to this topic
#1
Posted 08 April 2015 - 09:14 AM

#2
Posted 08 April 2015 - 11:10 AM

nice , can you take a look at the mod "forgotten dungeons" to see if they are compatible ... it would be nice to have them both .
#3
Posted 08 April 2015 - 11:26 AM

just tried this by paying the guild a quick visit.
1. soulgem vendor doesn't have barter dialogue.
2. is it intended that vendors have like 100 stocks for every item they sell ? (100 breads, 100 potions,etc)
3. all vendors have 500 ebony arrows to sell.
4. guild master has barter dialogue.
thank you for creating another dungeon mod
will endorse soon
1. soulgem vendor doesn't have barter dialogue.
2. is it intended that vendors have like 100 stocks for every item they sell ? (100 breads, 100 potions,etc)
3. all vendors have 500 ebony arrows to sell.
4. guild master has barter dialogue.
thank you for creating another dungeon mod

will endorse soon
Edited by allstrife, 08 April 2015 - 12:15 PM.
#4
Posted 08 April 2015 - 11:45 AM

Ditto. I already use Forgotten Dungeons and would like to add this mod. Looking at the map screenshots I don't think the mods use the same locations but I am not sure.
#5
Posted 08 April 2015 - 12:10 PM

Talking stone Hollow and Forgotten Tomb entrances located in same cell. However, they are side by side. Not each other's location. So it may be a compatibility problem. Was not my test.
#6
Posted 08 April 2015 - 03:31 PM

thanks juhaantero for your response i hope that marianhawk will make it compatible .
will endorse soon .
will endorse soon .
#7
Posted 09 April 2015 - 09:22 AM

Ive already tested both dungeons. Zero problems. Yes, entrances are side by side but the dungeons work. You can install both sets of dungeons without hesitation. Endorsement well deserved

#10
Posted 09 April 2015 - 11:22 AM

Thanks for a quick feedback, here is my answer:
1. the 'Vendor Faction' was not related to the Vendor Soulgem, I fixed in v1.0.1.
2. Yes, I placed basically 100 for each item.
3. I set the Vendor Type to (kind of)'Fence', so they sell what they have... even their own belongings.
4. It is correct, she sells portions.
I myself find it strange that every guild member sells something, but unless they have their own unique dialogue, they just respond 'Yeah ?', 'Hmmm', etc, so I make use of the availability as a vendor for adventurers.
1. the 'Vendor Faction' was not related to the Vendor Soulgem, I fixed in v1.0.1.
2. Yes, I placed basically 100 for each item.
3. I set the Vendor Type to (kind of)'Fence', so they sell what they have... even their own belongings.
4. It is correct, she sells portions.
I myself find it strange that every guild member sells something, but unless they have their own unique dialogue, they just respond 'Yeah ?', 'Hmmm', etc, so I make use of the availability as a vendor for adventurers.
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