All inquiries for help with The Mod Configuration Menu should be made here.

The Mod Configuration Menu - Support
Started by
Pelinor
, Jul 01 2011 07:48 PM
622 replies to this topic
#1
Posted 01 July 2011 - 07:48 PM

#2
Posted 02 July 2011 - 01:31 AM

Check Data/menus/prefabs/MCM/MCM.xml on line 14 for the value of <_MCM>. If it isn't 1.1, you're using an older version of the XML files. Did you give permission for these files to be overwritten when upgrading?I reinstalled MCM after upgrading to PN 2.1. I have toggled ArchiveInvalidate in the FOMM, and I am using the latest version of MCM, 1.1
iHUD is still telling me I need to upgrade to 1.1, with the same results as I listed below.
#3
Posted 02 July 2011 - 01:53 AM

OK, I checked and it wasn't reading as version 1.1, it said version 1. So I re-DLed the file and it looks ok in notepad. Giving it a shot now.
#4
Posted 02 July 2011 - 04:59 PM

Same problem here.
Then, after reinstalling MCM, I don't get the message again, but my hud has one problem : the grenade hotkey is always shown with iHud, I can't hide the grenade icon.
But anyway, thanks for the inventory sorter, greeeat addition.
Then, after reinstalling MCM, I don't get the message again, but my hud has one problem : the grenade hotkey is always shown with iHud, I can't hide the grenade icon.
But anyway, thanks for the inventory sorter, greeeat addition.
#5
Posted 03 July 2011 - 01:40 PM

Essentially you have to isntall iHUD after Project Nevada for it to 'iHUDify' the Project Nevada icons. So install order would be:
1. Project Nevada
2. MCM 1.1
3. iHUD 3
1. Project Nevada
2. MCM 1.1
3. iHUD 3
#6
Posted 04 July 2011 - 02:07 AM

This may be asking a lot but is there any chance that you can make this compatible with Xbox360 controllers? I ask because as it stands right now I can't really use the mod with ease. My PC is set up as basically the entertainment hub in my living room, hooked up to my 42" TV, so I sit back and use a controller for FNV.
Would it require a lot of time and effort to make this amazing mod compatible with controllers? As I said, it's probably asking a lot, especially since my PC gaming setup isn't exactly typical, but if a patch could make using a controller possible I'd greatly appreciate it.
Would it require a lot of time and effort to make this amazing mod compatible with controllers? As I said, it's probably asking a lot, especially since my PC gaming setup isn't exactly typical, but if a patch could make using a controller possible I'd greatly appreciate it.
Edited by xombie37, 04 July 2011 - 02:17 AM.
#7
Posted 01 August 2011 - 09:21 AM

This mod just won't work...The only mod I have installed which could possibly affect this one is Darn's UI. I've done everything as per Gopher's instructions on Youtube and still it keeps telling me that the Data\menus\options\start_menu.xml needs to be edited... I've downloaded both the latest beta and the latest stable version and they both give me the same error message.
PS Before I reinstalled the game (so when i had tons of mods on) it did exactly the same thing. Also project nevada just DOESN'T want to work... At all, says the hud extensions weren't found. I was thinking both issues might be related...
PS Before I reinstalled the game (so when i had tons of mods on) it did exactly the same thing. Also project nevada just DOESN'T want to work... At all, says the hud extensions weren't found. I was thinking both issues might be related...
#8
Posted 01 August 2011 - 03:00 PM

You may need to modify Archive Invalidation if you haven't already; FOMM has a feature to do that automatically, under Tools.
Also, check your Datamenusoptionsstart_menu.xml to see if it's actually being edited. It sounds like the file could be read-only or FOMM doesn't have permission to edit the file.
Also, check your Datamenusoptionsstart_menu.xml to see if it's actually being edited. It sounds like the file could be read-only or FOMM doesn't have permission to edit the file.
#9
Posted 01 August 2011 - 06:41 PM

I was messing around with it a bit and it appears iHud was screwing it... I forgot to install that one AFTER unifying them (thank you Gopher!! ^^) and now it works, project nevada included =D
Anyways, thanks for the comment
Anyways, thanks for the comment

#10
Posted 02 August 2011 - 01:23 AM

Having problems with MCM. I've installed FOMM, NVSE, MCM, Project Nevada, and WMX, in that order.
When I attempt to use the mod configuration menu I hear a sound acknowledging the click, but no menu comes up.
When I attempt to use the mod configuration menu I hear a sound acknowledging the click, but no menu comes up.
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