Jump to content

Skyrim Special Edition Nexus Mod Manager support


SirSalami

Recommended Posts

In response to post #43674370.


rodwrecker wrote: Hey, I was wondering if somebody could help me?
I've downloaded the new nexus, and I downloaded the USSEP (Unofficial Skyrim Special Edition Patch) just fine, but whenever I try to download any other mod the same way, it doesn't work. it say's server unreachable.. What does that mean??


They're swamped!
Link to comment
Share on other sites

  • Replies 139
  • Created
  • Last Reply

Top Posters In This Topic

Top Posters In This Topic

In response to post #43663380. #43664890, #43666090, #43666755, #43678040, #43686220, #43687490 are all replies on the same post.


ThyHarrowing wrote: ***************************************************************
Just something I'd like to share for new and returning Nexus users regarding SSE and its future:
***************************************************************

We, the community, need to be very patient and respectful as modders navigate this exciting but turbulent time brought on by SSE. There are many hurtles that modders will need to jump, some more than others, to bring their original Skyrim content to SSE, as well as some things many of them need to wait for (e.g. SKSE to be rewritten for SSE, etc). We need to be respectful and appreciative of their efforts and time, not only because of what they do for us, but also because if we are not then some of them, understandably so, may leave the SSE modding scene (as some of them left the original Skyrim scene). If that begins to happen then there is, in my opinion, no chance that SSE will surpass original Skyrim (even despite 64-bit, Dx11, etc).

Spread that message/sentiment far and wide around the community because it is a very real possibility that SSE could splinter this community more than it will breathe new life into it; the deciding factor is, in my opinion, ultimately how we, the community, treat the modders that have gone to such lengths to make Skyrim what is today!




THANK YOU to all modders, you guys and gals are amazing people!

ALSO, huuuuuge thanks to the entire Nexus Mods and Mod Manager team for everything they do. This community and game certainly wouldn't be what it is without you guys too!
BlueGunk wrote: +1 on that from me. But I don't see splintering, in my view the rush of modding today shows a community enthusiastic about the changes to Skyrim. Nonetheless, you are correct: respect, enthusiasm and patience are important as we move forward. Well said.
EnDSchultz wrote: You said it. The vast pool of unbridled talent that is the modding community is easily the single biggest contributing factor to why Skyrim, at its five year anniversary, is still going strong. That is virtually unprecedented for a video game these days. Collectively, they have taken a good game and made it phenomenal. And they've done it in their spare time, for free. Our patience, understanding, and support is the very LEAST they deserve.
ThyHarrowing wrote: @BlueGunk

I hope you are right! I did notice the huge rush of modding today and it is encouraging, but I also saw plenty of prick-ish comments on plenty of modders' pages which makes me both angry and concerned.

I hope the authentic community will outshine the scum and that SSE will revitalize it!


@EnDSchultz

100% agree!!!
Pauduan wrote: This is the fourth day since SSE was released. There are 495 mods already as of this writing. That's an average of 123 mods/day, or more than 5 mods every hour. One every twenty minutes.

I wonder what this community could achieve if they were doing this full-time. It simply boggles the mind. I haven't got SSE as yet, not until SKSE launches, but tip my hat to the guys and gals in this community. They're simply amazing.
kontaq wrote: +
Zanite wrote: Hear hear. The mod community is amazing and I look forward to seeing what everyone comes up with.


Couldn't agree more. I'm hugely grateful to all the modders who spend time and energy making content free for the rest of us, it's their work that keeps SKyrim alive and fresh after all these years.
Link to comment
Share on other sites

In response to post #43692850.


SoulstoneX wrote: I'm disappointed to hear that MO is no longer being developed as i don't like how NMM handles mods. My game has messed up many times in the past where NMM fails to remove all traces of a mod when uninstalling mods.


I think since Tannin has gone to work for Nexus ... NMM will improve alot.
Well let's hope anyway
Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.

×
×
  • Create New...