Splendor - Dragon Variants
Drastically increases the visual diversity of enemy dragons, while using only vanilla resources. Extremely compatible with other dragon mods.

Splendor - Dragon Variants
Started by
Site Bot
, Apr 30 2017 07:19 AM
143 replies to this topic
#1
Posted 30 April 2017 - 07:19 AM

#2
Posted 30 April 2017 - 08:20 AM

Wow!
I looked at this in SSEedit to see how you did this ...
My brain understands what you did - My A.D.D is having a panic attack!
Very impressive!
I looked at this in SSEedit to see how you did this ...
My brain understands what you did - My A.D.D is having a panic attack!
Very impressive!
#3
Posted 30 April 2017 - 01:07 PM

#4
Posted 30 April 2017 - 02:51 PM

I might have to lose Slightly EMD for this, for a while at least. Looked at it in SSEdit. Nice job.
#5
Posted 30 April 2017 - 02:55 PM

...?
#6
Posted 30 April 2017 - 03:27 PM

You can keep them both. Put Splendor after EMD in load order. It will overwrite some Leveled List edits but otherwise it will receive all of the difficulty buffs.
You can also make a Bashed Patch for 100% compatibility.
You can also make a Bashed Patch for 100% compatibility.
#7
Posted 30 April 2017 - 05:37 PM

I don't know... These dragons don't look lame enough, so I'm not sure they're lore friendly.
I think we need to wash out the colors, and kill some the the varied details. And *cracks up laughing*
Okay I can't even TRY to keep going with a straight face. The translation of the above statements is as follows...
These dragons look pretty freakin' amazing. I always thought it was strange that "the dragons are returning" but it really only ever looked like a handful of different dragons were around to actually fight. I haven't looked through the coding like some of the others have. But I can tell that a lot of work (or at least finagling) went into it, because you made such a nice variety somehow without adding your own models to the game. Good job on that.

Okay I can't even TRY to keep going with a straight face. The translation of the above statements is as follows...
These dragons look pretty freakin' amazing. I always thought it was strange that "the dragons are returning" but it really only ever looked like a handful of different dragons were around to actually fight. I haven't looked through the coding like some of the others have. But I can tell that a lot of work (or at least finagling) went into it, because you made such a nice variety somehow without adding your own models to the game. Good job on that.
Edited by 1wolffan, 30 April 2017 - 05:37 PM.
#8
Posted 30 April 2017 - 09:50 PM

hi great mod but why does this one exist when you have the diverse dragons already?simply more dragons ?
#9
Posted 30 April 2017 - 10:12 PM

Check out the description it's an entirely different concept than DDC. I recommend using them together
#10
Posted 03 May 2017 - 05:50 PM

My god, you basically created oldrims Dragon Engine without SKSE nor Racemenu. This is some impressive and cool stuff.
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