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MHW Mod3 Importer-Exporter


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#1
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MHW Mod3 Importer-ExporterA rewrite of CrazyT's Importer plugin. Allows importing and exporting MHW models in blender 2.79.
Features full mesh editing and creation. Skeleton editing and extension. Exporting with descriptive error messages.

#2
n3cr0p0t3nc3

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I've no idea how make MODS but I'm interested on making one. Now the question is how do I use this?

#3
ulithemuli

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Thank you so much for continuing the work on mod3! I really want to get started with modding them again, so this is a great reason to do so. :)

#4
Zodaloo

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Does this mean modders could finally import the better looking armor models into this game now?!

#5
AsteriskAmpersand

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In response to post #69070491.


Spoiler

The description has a link to the modding wiki which has tutorials for modding.

#6
Jyhrowolf

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Thank you for your work.
Also, I am having a weird bug where my end clip distance is set to 1000000000, after every import.
I was not having this issue before hand.
Thank you again.

#7
bodonnell04

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Im lost, I downloaded the file and put it into blender add ons, then had gone to user pref in blender and under all it was already checked and activated but it will not be able to opoen mod3 files, drag and drop wont work and it cant see them in the chunk folder

#8
AsteriskAmpersand

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In response to post #69221461.


Spoiler

In the file menu select import, not open. Import mod3 should be on the dropdown.

#9
AsteriskAmpersand

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In response to post #69201671.


Spoiler

Not a bug, some of world models require distances that big to render properly. Is clipping distance being too big a legitimate problem?

#10
Jyhrowolf

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In response to post #69201671. #69235431 is also a reply to the same post.


Spoiler

Its not a big problem, because it only affects ortho not perspective, and can be self redyed.
I added some pictures that should highlight the problem.
Its more visible with movement around the view port and on large surfaces.
Death Stench Arms

Edited by Jyhrowolf, 11 April 2019 - 02:28 AM.





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