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#1
Site Bot

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SkyBSA

An OBSE DLL that forces Oblivion to handle BSAs and loose files the same way that Skyrim does. No more mucking around with file timestamps!

#2
Toxicity86

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Could you please port this over to Fallout New Vegas? It's made on the same engine as Oblivion and as far as I know still uses the same BSA building mechanic.

#3
valhalex86

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Omg thank you.. I was tired of seeing my sky made bu squares

#4
monkeyangie

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so if i understand correctly, this means i can pack the UOP mod into a BSA and it will load the assets correctly? even if it has the same path as vanilla assets?

#5
Pickysaurus

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Hello there!
 
Thank you for sharing your excellent new mod with the Nexus Mods Community!
 
We like it so much we're going to promote your mod on our Social Media.
 
Look out for your mod appearing on our Facebook or Twitter over the next few days!
 
Keep up the awesome work!
 
- Nexus Mods Staff

#6
zilav

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Oblivion was the only remaining game (if not counting Morrowind) not supporting BSA overrides, now we can finally keep mod assets in archives to increase loading speed and reduce stutters on cell changes. Thanks!

#7
ViZePulse

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this is massive, well done m8

#8
DianaTESGotH

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This is very exciting indeed. When I am ready to get back into modding Oblivion, this will be the first mod I include in my build. Thank you for another great asset for one of the most difficult Bethesda games to mod. Oblivion is still one of my favorite of The Elder Scrolls series to play.

#9
Martimius

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Thank you for this- I haven't modded Oblivion yet, but I see where this could come in handy in the future :)

#10
Grogrokl

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In response to post #72548528.


Spoiler

How do you pack files into a BSA?




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