Good luck modding pretty much all the dialogue and terrible writing and MMO quests, about as terrible as Fallout 4. In general though, FrostByte almost comes off as purposely being a pain in the ass to mod, where-as Bethesda's game is built with a janky ass engine they haven't changed much with s#*! code constantly piled onto it. I've been watching a full playthrough stream and this Andromeda game is weaksauce, no if-and-or-buts worst game in the franchise. Thanks EA. As SlickMajestic said, it is really is a dogpile of a game - it's not really a 'hyped' hate train causing backlash. For those like myself that need RPG's that have more than crafting or mindless MMO-filler quests, Andromeda just doesn't cut it considering that the original ME was about playing the C&C/Story. Not sure entirely what wrong with this game, but we do know that Andromeda wasn't even made by any of the veterans that worked on ME1-3 and EA entrusted it to BioWare Montreal, which is Bioware's offshoot B or C team that worked on a piece of DLC for ME3 (Omega - which is considered the worst reviewed DLC for ME3). Plus EA just ruins things with the s#*! they enforce on companies they buy up, so I don't blame any of the developers having to probably work in a highly stressful environment but also being forced to work with FrostByte rather than Unreal.