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defunkt

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About defunkt

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  1. Good job on the helmets!
  2. Looks really good, love the almost claustrophobia inducing streets. I loved Skingrad's somewhat similar streets in Oblivion, but this looks even better. :thumbsup:
  3. Woah! That's some incredible mesh work. The guard armors are amazing! Impressive project all around, will definitely keep track of this. Wish I had something more constructive to say, though. :D
  4. Did you ditch the old armor altogether? :unsure: The fourth variant looks badass. :cool:
  5. That's actually my goal today, seeing as I'm currently acquiring 3DS Max (legally, before anyone starts a hubbub) and thats what I want to do first. De-horn the Iron Helmet. :D Great to hear. I sincerely hope you succeed. I admit, I have also entertained the thought of seriously dabbling in 3D someday. Only, I feel it's a big step to make if serious about it. :smile: I have done some extremely minor stuff in Blender and it's very intimidating but... great things could be achieved if mastered. :cool:
  6. It would also be nice to have an Iron Helmet variant without horns. Not remove horned altogether just have horned and unhorned in the game. A bit more variety. :)
  7. Best armor mod for Skyrim I've seen, period. If it is released, I'm going to use this armor in the game forever, unless you release more armors, lol! :laugh:
  8. That did it! I restored all of my .ini files to default. You were right, I must have changed a wrong fov setting in an ini file. (there are at least 3 different fov settings in there) I guess I will now use only the console to change the fov to 90 to prevent any confusion from now on. Thank you. Kudos. :sweat:
  9. I've heard of that one scope glitch where your scope becomes a computer screen and can be fixed just by restarting the game(?). Well mine's not as bad, but the glitch seems to be permanent and I'm really starting to get annoyed to the point where I don't want to use scoped rifles anymore. As you can see the glitch somehow glitches the scope mechanic so you can see the game world through the lower and upper sections. Ugh This glitch also touches the binocular zoom, so it's a global thing, related to the zoom mechanic instead of a single scope interface texture? http://i.imgur.com/WGW0r.jpg
  10. What the hell! You seem to have a WAY better processor than me currently, mine is very bad: "AMD Athlon 64 X2 4450E 2.3Ghz" (I have a Phenom 9850 coming from NA, though.) :) AND I had a very bad Video Card too: ATI HD3650 (256MB) + only 2GB RAM! (But I bought a 4770 (512MB) a week ago or so) I had very good FPS with that old setup even without polygon replacers or other performance enhancers. About 30 FPS in wilderness but in heavy combat it could dip a lot. Plus there was some random stuttering during loading on the fly but nothing crippling. Your FPS should be WAY better! There's certainly something very odd going on here !! I'm PUZZLED....... :confused: The issue could be something simple maybe? Not directly related, but just serving as an example: I recently had a problem (a simple, puzzling one) with some RAEVWD mod, when I installed it and used tes4lodgen, I had started to have HUGE loading times and when I uninstalled the mod and its meshes, and deleted the distantlod folder generated by the lodgen, I STILL had the loading times, and the load times were so annoying (like 5 minutes or so) to the point that I didn't want to play anymore. (Didn't want to reinstall the whole game...) Then I had an idea that "maybe I should delete the .ini file?" I did that and voila, fast loading times back. Your problem could be something very simple as that, one that you wouldn't think about at first. I really hope you could solve this, as you SHOULD NOT suffer from framerates like that.
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