Jump to content

totallyrobot

Members
  • Posts

    8
  • Joined

  • Last visited

Nexus Mods Profile

About totallyrobot

Profile Fields

  • Country
    None
  • Currently Playing
    FO3, FONV, Crysis 2, Portal 2
  • Favourite Game
    Silent Storm

totallyrobot's Achievements

Rookie

Rookie (2/14)

  • First Post
  • Week One Done
  • One Month Later
  • One Year In

Recent Badges

0

Reputation

  1. NVSE 4GB loader? Toggle/retoggle Archive Invalidation? FNVEdit patch .esps? You are running a lot of mods. Video Card ok? Not overheating or anything?
  2. Try this tip from Kunfury : If you are getting the crash dump error do this and it "Should" work Go To (C:Games\FalloutNV\Install Info) Delete the file labeled "Install Log" Launch FOMM It should say its re installing something. Just let it because its re installing the "Install Log" file. and it should work. Also FOMM needs to be run as Admin, at least for me, in win7 64
  3. A screenshot of your load order in FOMM would be helpful to diagnose your issue. Might be time for you to learn FNVEdit.
  4. Download this : FOMM Use FOMM to launch your game and manage your mods. Pretty essential if you want to mod succesfully. Also: http://i22.photobucket.com/albums/b306/totallyrobot/FO3NewVegas/FOMM.jpg Click the Tools tab then toggle Archive Invalidation, this lets Fallout use the textures you installed. Google is your friend in learning how to use these tools.
  5. Throw up a screenshot of your model in nifskope. When you expand your Trishape does it have a NiAlphaProperty Node? http://i22.photobucket.com/albums/b306/totallyrobot/FO3NewVegas/alpha.jpg
  6. All you need to do now is open the model that you changed the texture for in NifSkope. Select NiTristrips - BSShaderPPLightingProperty - BSShaderTextureSet. This will open Textures (the purple flower) in the Block Details window at the bottom of the NifSkope editor window. Click Textures and it will open into a row of purple flowers. Make sure you dropped your new texture into the corresponding Data-Textures-YourRetexedModelsName folder. Back in NifSkope click on the first flower in the Texture String and select your new texture. If you did more then recolor then you will need a to redo the normal map as well. This info is all a short google search away, especially if you already have .DDS plugins for texture editing. There are a ton of tutorials spread out on the Nexus sites and TESWIKI
×
×
  • Create New...