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theoverchargedbyson

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About theoverchargedbyson

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  • Country
    United Kingdom
  • Currently Playing
    The Witcher 3 - Wild Hunt
  • Favourite Game
    The Witcher Series

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  1. Hm... I feel like someone is watching me.
  2. The REAL Concept Art Bear Armour is coming to The Witcher 3! Stay tuned!
  3. Just found out that the gutless mod thief Maykon-f***ing-Lexar got banned in September 2016. Good riddance. My Launch Trailer Geralt mod was one of the first mods he stole and uploaded on his YouTube channel. Thank you, Zaldiir! After our long and tense debate, we finally came to an understanding.
  4. So, anyone experiencing this too? The fiend tries to hypnotise me many times, only it doesn't happen. Its third eye glows and the screen wobbles, but no hypnotise. It doesn't run to its lair and when its HP reaches 0, it becomes immortal. I can't progress to the next stages of the quest. I'm on 1.08.4. Any fix?
  5. I'm in the process of making my HD Witcher Gear Compilation. It will include the Kaer Morhen set.
  6. AFAIK, if you only mod xml files, you don't need to cook them. You just have to pack and crete metadata, with the correct filepaths in the bat file, of course.
  7. As far as the outfit go, I can do a retexture on it. The face and everything else, though, might require what Szoreny said.
  8. I'm running fine on 1.08.3, at least until now. And yeah, the latest version of my mod was created on 1.08.2 so it may not work with 1.07.
  9. Essenthy is KNG who created the Cutscene Lighting Mod, right? All in all, that looks very promising. Finally we'll be able to get the graphics we PC gamers deserve. Edit: My mistake. They're not the same guy.
  10. If you wanna stop the cmd from closing immediately (this is very useful to check if wcc operation has errors), put the word 'pause' in your bat file after the main command line. Example: call wcc_lite export -depot=H:\Witcher3Modding\Uncooked\ -file=environment\decorations\corpses\animal_corpses\horse_corpse\model\corpse_horse_mane.w2mesh -out=H:\Witcher3Modding\Mods\NeyjourRoachManeGrey\Raw\corpse_horse_mane.fbx pause
  11. One way would be to look at the timestamp on your patch.bundle file. I'm running 1.08.2 and my timestamp is 08/14/2015 23:32. Logically, it should be the same with everyone running the same game version (assuming they didn't mod the file using the QuickBMS method).
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