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SpaceCoder

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About SpaceCoder

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  • Website URL
    http://thespacecoder.com/
  • Country
    United States
  • Favourite Game
    Skyrim, Fallout 3

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  1. can you post your loadorder? also have you tried verifying the game cache on steam if not try that and see if that works.
  2. Ok thanks I will look into it when I have more time but this sounds like this will solve my problem.
  3. I have not used anything other than the CK but if I understand what you are saying correctly I can use TESEdit to merge the clothing plugin with my plugin, right? Thanks for your help, Space
  4. The problem is plugin files don't become masters for me. Sorry if I was unclear on what I wanted but I meant to say that I wanted to make the plugin a master so I can link it to my mod so the armor shows up in game on the follower
  5. i thought this would be a good place to come. i can not figure out how to make a esp file a master for another plugin that i am trying to create. the reason i want to do this is because i have an armor mod that i like and i want to add it to a follower but whenever i change the outfit and add the armor to it on the follower and then save my plugin the armor mod doesnt get saved as a master and i lose the outfit after i relaunch the CK. if you can help that would be great and sorry if this is poorly detailed i am new to creating mods and dont know any technical terms that would help you veterans better understand what i am trying to say. Space
  6. Thank you so much for this it's great that files will be scanned before they can be downloaded and this will probably stop most if not all malware from getting on the site. I really appreciate what you guys are doing for us and keeping this site as clean as possible to make our molding experience a good one
  7. 'Ello there. http://www.nexusmods.com/skyrim/mods/55092 love this mod great job and thanks for making it!
  8. 'Ello there. http://www.nexusmods.com/skyrim/mods/55092 cool cant wait to try it out!!!
  9. cant wait to try out the mod and would you be ok if i were to make a video on it showcasing it on my youtube channel. also would you be ok if i were to modify the mod and do unofficial bug fixes if i find any. im glad you were able to make it because most likely if i were to make it it would be filled with bugs and would have taken me a lot longer (never made a mod before :) ) let me know when it goes public Space
  10. only thing i ask is give me a download link (when it goes up on nexus) so i can play Skyrim with it :)! go ahead and upload it i really appreciate that you asked for my permission to upload it so thank you on that. im also wondering how were you able to make it apply to all doors cause i wasnt able to figure out how to apply code to all doors without having to go through and put a script on every door and then i might have problem with working on doors that require keys. cant wait to see what you did Space
  11. ok thanks ill look into it and see if i can use it to help me build the mod
  12. yea it wont work on doors with keys because that could be used to bypass some parts of the story
  13. would love to but like bben46 but getting permissions would cost money and would be a pain getting permissions.
  14. hi i want to make a mod that allows you to use unrelenting force shout to open doors (even locked ones) what would be the point you might ask. i honestly dont know just something ive always wanted to do in Skyrim and it would be a alternate of unlocking that master lock youve been trying to open for 10 mins and cant. any suggestions to make this better or has this been done before (was looking and didnt see anything so guessing it hasnt) DONT BE SHY I WANT TO HEAR POSITIVE OR NEGATIVE COMMENTS TO KNOW IF I SHOULD MAKE THIS MOD AND IF YOU GUYS ARE INTERESTED!!!!!! thanks, Space EDIT: thank you Ceruulean for taking your time to make the mod. You can find the mod here: http://www.nexusmods.com/skyrim/mods/55092
  15. In response to post #15648505. I agree why cant they target another site and not give this community trouble
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