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ZenithNirvana

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    Warframe

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  1. A mod that makes it so all weapons and armor are enchanted would increase weapon diversity drastically. If it changed all equipment on leveled loot lists, it would improve how the game feels by adding an extra element of excitement to looting. Maybe bandits could be equipped with lesser enchantments, but stronger enemies could have better ones. Of course, this would make enchanting pretty much useless unless the level of lootable enchantments could never reach what an enchanter could do. Also, if you changed all of the equipment to be enchanted, there would be none to enchant. So how about making it so crafted equipment and equipment bought from blacksmiths was not enchanted?
  2. So, I noticed this rather recently when I downloaded a custom save file from the nexus when I looked into the sky and saw that the sky looked pixelated at first, but upon further examination it looked like a grid coming from Masser (Nirn's large moon. Actually, technically its only moon, since Secunda orbits Masser, but that's a topic for another day.). I thought at first it was just the save game (shadowfake's save), but it started appearing in my main save as well. I have a moon retexture, moon resizer, and sky retexture. However, even when I uninstalled all of them, the glitch persisted. I have all the DLCs, have fixed the necessary mods with TES5Edit, and I'm using SKSE 1.7.1. I use Mod Organizer to install and sort my mods (LOOT is built into MO)
  3. This article is a duplicate. Please disregard/remove it at your convenience.
  4. Okay, as it turns out it wasn't Immersive Animations that was the problem, it was Cloaks in Skyrim. Apparently the cloak took up the same slot as the shield. I just took the cloak off and it was fine. Now to figure out how to remove this topic...
  5. So, I use the shields/swords on back setting for Immersive Animations and recently installed Immersive Armors and was displeased to see that the shields from the mod were not showing up at all: not on my back, not in my hand. NPCs also have this issue. In fact, the NPCs don't even have the shield equipped. If I give a shield to a follower, it may appear in their hand briefly, only to go back into their inventory later. They also don't use the shields in combat. This is not game-breaking, but it is an annoying bug. Maybe there is a patch or fix somewhere?
  6. Seriously, why has no-one done this yet? Would be a great opportunity to prevent your followers from getting left behind.
  7. I know many suggestions have already been posted here, but this is a fix particularly for ENB users. I had this same problem, I would load up the game, press continue (or load any save) and crash. So, after about 2-3 hours of messing around with mods and SSME and save cleaners and whatnot, I realized that my Skyrim folder looked suspiciously empty. Sure enough, I was missing my main ENB files. I use Project ENB, and the different presets of the ENB are divided into folders in the ZIP file. So, like the dummy I was, I pasted the performance options (I use full settings) and optional effects into the Skyrim folder, but forgot to place the actual ENB files into the folder. For me, I was able to just paste the files from the "main files" folder into my Skyrim folder. However, you may need to do a full uninstall before reinstalling your ENB. Hope this helps someone!
  8. I started a new Skyrim save, and it was working pretty well until I went into Kolskeggr mine, pulled out my bow to shoot one of the forsworn, but the bow and my arms were above my cursor line (I play with the cursor off). Now, whenever I move the bow, it goes in the same direction I look in on a vertical axis, but it accelerates past where I'm looking, to the back of my body when I look up or down. My quiver also moves with the bow. The glitch works in third person, as well. However, it is not present in other saves. Has anyone had this problem before, and, if so, a fix for it?
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