Jump to content

stargatedalek

Members
  • Posts

    6
  • Joined

  • Last visited

Nexus Mods Profile

About stargatedalek

Profile Fields

  • Country
    Canada
  • Currently Playing
    ARK Survival Evovled
  • Favourite Game
    ARK Survival Evovled

stargatedalek's Achievements

Rookie

Rookie (2/14)

  • First Post
  • Week One Done
  • One Month Later
  • One Year In
  • Conversation Starter

Recent Badges

0

Reputation

  1. You are amazing! Have a great week. <3
  2. Thanks so much for the advice, I'll have to try this when I get back to my gamind PC.
  3. Update: It was easy enough to remove all of the weapon related files, but I still can't figure out how to remove the master. Would creating an empty .esm with the same name allow it to start up?
  4. I'm trying to get a mod to work, it's a rather large one mostly of armours but also includes a weapon. The weapon requires a mod that is no longer available (SS Weapon Effects.esm), so I'm wondering how I can remove the dependency to allow the other files to load properly? The mod itself is spread over several .esm most of which require parts of the one including the weapon in order to work, but I can't activate that particular .esm due to its partial dependency. I'd rather be able to launch the game with the .esm enabled even missing its master and then try and troubleshoot it bit by bit, removing specific dependent parts etc. Is that recommended?
×
×
  • Create New...